Compatibility Fixes: Difference between revisions
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====Retro Shader Fix==== | ====Retro Shader Fix==== | ||
{{Mod | |||
| name=Retro Shader Fix | |||
| image=Retro_shader_fix.png | |||
| author=EthanRDoesMC | |||
| version=1.00 | |||
| compatibility=Foundation, Path Finder, Atlas Rises | |||
}} | |||
[[User:EthanRDoesMC|EthanRDoesMC]] has created the Retro Shader Fix, a selection of mods for old versions of No Man's Sky to get them working on the latest AMD and nVidia drivers. | [[User:EthanRDoesMC|EthanRDoesMC]] has created the Retro Shader Fix, a selection of mods for old versions of No Man's Sky to get them working on the latest AMD and nVidia drivers. | ||
{{ExternalDownload | |||
|title=RetroShaderFix | |||
|file=https://github.com/EthanRDoesMC/RetroShaderFix/releases/ | |||
|filename=https://github.com/EthanRDoesMC/RetroShaderFix/releases/}} | |||
Using the link above, download the .pak files you need for your No Man's Sky Version (Release/Foundations/Pathfinder/Atlas Rises) and graphics card Manufacturer (AMD or NVIDIA). | Using the link above, download the .pak files you need for your No Man's Sky Version (Release/Foundations/Pathfinder/Atlas Rises) and graphics card Manufacturer (AMD or NVIDIA). | ||
The .pak files are in the format <Version>.<Manufacturer>*.pak, for example Foundations. | The .pak files are in the format <i><span style="color: lime"><Version></span>.<span style="color: aqua"><Manufacturer></span>*.pak</i>, for example <i><span style="color: lime">Foundations</span>.<span style="color: aqua">NVIDIA</span>FragData.pak</i>, however an exception is <i><span style="color: orange">Universal</span>.<span style="color: aqua">AMD</span>SpaceMapHorizon.pak</i> which is for all No Man's Sky versions on AMD graphics cards. | ||
For version 1.10 and older, place the .pak in /GAMEDATA/PCBANKS. Then, go back to /GAMEDATA and delete /SHADERCACHE. | For version 1.10 and older, place the .pak in /GAMEDATA/PCBANKS. Then, go back to /GAMEDATA and delete /SHADERCACHE. | ||
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For version 1.12 and newer, go to /GAMEDATA/PCBANKS and delete (or rename) DISABLEMODS.TXT. Then, in the same folder, create a new folder called MODS. Place the .pak in there, then head back to /GAMEDATA and delete /SHADERCACHE. | For version 1.12 and newer, go to /GAMEDATA/PCBANKS and delete (or rename) DISABLEMODS.TXT. Then, in the same folder, create a new folder called MODS. Place the .pak in there, then head back to /GAMEDATA and delete /SHADERCACHE. | ||
Mod Compatibility Note: When using Retro Shader Fix with other mods such as Rayrod's Overhaul make sure that the patch(es) is the last file in the MODS folder when sorted alphabetically. Add z to the beginning of the patch's file name until it's last in order, for example zzAtlasRises.AMDTextureArray.pak | '''Mod Compatibility Note:''' When using Retro Shader Fix with other mods such as Rayrod's Overhaul make sure that the patch(es) is the last file in the MODS folder when sorted alphabetically. Add z to the beginning of the patch's file name until it's last in order, for example zzAtlasRises.AMDTextureArray.pak | ||
* [https://github.com/EthanRDoesMC/RetroShaderFix Retro Shader Fix ReadMe and Source Code on GitHub] | * [https://github.com/EthanRDoesMC/RetroShaderFix Retro Shader Fix ReadMe and Source Code on GitHub] | ||
Revision as of 22:13, 10 April 2023
Graphics Driver Compatibility
Newer AMD and nVidia Drivers cause errors such as only the 2D interface showing without the 3D graphics, or a SHADERERRORDUMP.txt being generated by No Man's Sky.
Retro Shader Fix
Retro Shader Fix |
|
Author | EthanRDoesMC |
Version | 1.00 |
Compatibility | Foundation, Path Finder, Atlas Rises |
EthanRDoesMC has created the Retro Shader Fix, a selection of mods for old versions of No Man's Sky to get them working on the latest AMD and nVidia drivers.
Download RetroShaderFix |
Using the link above, download the .pak files you need for your No Man's Sky Version (Release/Foundations/Pathfinder/Atlas Rises) and graphics card Manufacturer (AMD or NVIDIA).
The .pak files are in the format <Version>.<Manufacturer>*.pak, for example Foundations.NVIDIAFragData.pak, however an exception is Universal.AMDSpaceMapHorizon.pak which is for all No Man's Sky versions on AMD graphics cards.
For version 1.10 and older, place the .pak in /GAMEDATA/PCBANKS. Then, go back to /GAMEDATA and delete /SHADERCACHE.
For version 1.12 and newer, go to /GAMEDATA/PCBANKS and delete (or rename) DISABLEMODS.TXT. Then, in the same folder, create a new folder called MODS. Place the .pak in there, then head back to /GAMEDATA and delete /SHADERCACHE.
Mod Compatibility Note: When using Retro Shader Fix with other mods such as Rayrod's Overhaul make sure that the patch(es) is the last file in the MODS folder when sorted alphabetically. Add z to the beginning of the patch's file name until it's last in order, for example zzAtlasRises.AMDTextureArray.pak
Graphics Drivers Archive
The following graphics drivers are the last known versions to work out-of-the-box with legacy versions of No Man's Sky.
nVidia Drivers Version 472.12
AMD Drivers Version 22.6.1