Legacy Versions Guide: Difference between revisions

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<h3>Initial Release</h3>
<h3>[[File:01_release_orb.png|100px]] Initial Release</h3>
<p>This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.</p>
<p>This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.</p>
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     <h3>Foundation</h3>
     <h3>[[File:02_foundation_orb.png|100px]] Foundation</h3>
     <p>Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of <b>Creative Mode</b>, allowing free exploration, as well as <b>Base Building</b>.</p>
     <p>Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of <b>Creative Mode</b>, allowing free exploration, as well as <b>Base Building</b>.</p>
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     <h3>Path Finder</h3>
     <h3>[[File:03_path_finder_orb.png|100px]] Path Finder</h3>
     <p>Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.</p>
     <p>Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.</p>
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     <h3>Atlas Rises</h3>
     <h3>[[File:04_atlas_rises_orb.png|100px]] Atlas Rises</h3>
     <p>Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.</p>
     <p>Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.</p>
     <p>This version is also notable for the [/mods.php">RaYRoD's Overhaul] mod.</p>
     <p>This version is also notable for the [[RaYRoD's Overhaul]] mod.</p>
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<td class="s2">2017-08-11</td>
<td class="s2">2017-08-11</td>

Revision as of 15:55, 28 March 2023


  Release Date Steam Manifest ID GOG Version Version
  Version 1.00

Version 1.00

2016-08-09     1.00 Playstation 4 Only (on Disc)
  Initial Release

01 release orb.png Initial Release

This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.

2016-08-12 4186508802612155038 2.0.0.2 1.03 Universe Reset
2016-08-18 5184767477677111220 2.1.0.3 1.04  
2016-08-19 3894134105881136396 2.2.0.4 1.05  
2016-08-20 3420488675036159462 2.3.0.5 1.06  
2016-09-02 4029704536091297480 2.4.0.6 1.07  
2016-09-16 2527192782880263663 2.5.0.7 1.09  
2016-10-26 7324577403707723494 2.6.0.8 1.09.1 Last Initial Release Archived on the Internet Archive
  Foundation

02 foundation orb.png Foundation

Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of Creative Mode, allowing free exploration, as well as Base Building.

2016-11-27 5075558467668199049 2.7.0.9 1.10 Universe Reset
Save Game System Change
2016-12-07 7472338082224573557 2.8.0.10 1.12 MODS folder changed from PCBANKS to PCBANKS/MODS and DISABLEMODS.txt file added.
2016-12-12 2123008115602074603 2.9.0.11 1.13 Last Foundation Update Archived on the Internet Archive
  Path Finder

03 path finder orb.png Path Finder

Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.

2017-03-08 55712060249788947 2.10.0.13 1.20  
2017-03-13 3680903195816988197 2.11.0.14 1.22  
2017-03-17 7771198729138474377 2.12.0.15 1.23  
2017-03-27 3749359456608052294 1.24 1.24 Last Path Finder Update Archived on the Internet Archive
  Atlas Rises

04 atlas rises orb.png Atlas Rises

Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.

This version is also notable for the RaYRoD's Overhaul mod.

2017-08-11 5829957320198344021 1.30 1.30 Universe Reset
2017-08-13 4464527365460585210 1.31 1.31  
2017-08-17 1898908817052715500 1.32 1.32  
2017-08-22 1530784490739778010 1.33 1.33  
2017-08-25 6779740386100788993 1.34 1.34  
2017-09-01 4315758273780102180 1.35 1.35  
2017-09-15 9159679611609023056 1.37 1.37  
2017-10-03 8262658978126728861 1.381 1.38 Save Game System Change
Last Atlas Rises Update Archived on the Internet Archive