Legacy Versions Guide: Difference between revisions

(Created page with "__NOTOC__ <table class="table table-dark" cellspacing="0" cellpadding="0"> <tr style="height: 20px;"> <td class="s0" dir="ltr" width="400px"> </td> <th class="s0" dir="ltr">Release Date </th><th class="s0" dir="ltr">Steam Manifest ID </th><th class="s0" dir="ltr">GOG Version </th><th class="s0" dir="ltr">Version </th><th class="s0" dir="ltr"> </th></tr> <tr style="height: 20px;"> <td class="s1"> </td> <td class="s1" dir="ltr" colspan="5"><b>Version 1.00</b></t...")
 
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[[Category:Guides]]
__NOTOC__
__NOTOC__
<table class="table table-dark" cellspacing="0" cellpadding="0">
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<td class="s1">&nbsp;</td>
<td class="s1">&nbsp;</td>
<td class="s1" dir="ltr" colspan="5"><b>Version 1.00</b></td>
<td class="s1" dir="ltr" colspan="5"><b>RC1 / 1.00</b></td>
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<td class="s1">
     <h3>Version 1.00</h3>
     <h3>[[File:00_rc1_orb.png|100px]] RC1 / 1.00</h3>
This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the [[Playstation 4 RC1 1.00 Guide]].
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<td class="s2" dir="ltr">2016-08-09</td>
<td class="s2" dir="ltr">2016-08-09</td>
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<td class="s3">&nbsp;</td>
<td class="s3">&nbsp;</td>
<td class="s3" dir="ltr" colspan="5"><b>Initial Release</b></td>
<td class="s3" dir="ltr" colspan="5"><b>{{Initial Release}}</b></td>
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<tr style="height: 20px;">
<td class="s4" dir="ltr" rowspan="7">
<td class="s4" dir="ltr" rowspan="7">
<h3>Initial Release</h3>
<h3>[[File:01_release_orb.png|100px]] Initial Release</h3>
<p>This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.</p>
<p>This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.</p>
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<td class="s0">2.6.0.8</td>
<td class="s0">2.6.0.8</td>
<td class="s0">1.09.1</td>
<td class="s0">1.09.1</td>
<td>[https://archive.org/details/no_mans_sky_1.09.1_initial_release_version Last Initial Release Archived on the Internet Archive]</td>
<td></td>
</tr>
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<tr style="height: 20px;">
<td class="s6">&nbsp;</td>
<td class="s6">&nbsp;</td>
<td class="s6" dir="ltr" colspan="5"><b>Foundation</b></td>
<td class="s6" dir="ltr" colspan="5"><b>{{Foundation}}</b></td>
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<td class="s7" dir="ltr" rowspan="3">
<td class="s7" dir="ltr" rowspan="3">
     <h3>Foundation</h3>
     <h3>[[File:02_foundation_orb.png|100px]] Foundation</h3>
     <p>Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of <b>Creative Mode</b>, allowing free exploration, as well as <b>Base Building</b>.</p>
     <p>Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of <b>Creative Mode</b>, allowing free exploration, as well as <b>Base Building</b>.</p>
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<td class="s0">2.9.0.11</td>
<td class="s0">2.9.0.11</td>
<td class="s0">1.13</td>
<td class="s0">1.13</td>
<td>[https://archive.org/details/no_mans_sky_1.13_foundation_update_version Last Foundation Update Archived on the Internet Archive]</td>
<td></td>
</tr>
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<tr style="height: 20px;">
<tr style="height: 20px;">
<td class="s8">&nbsp;</td>
<td class="s8">&nbsp;</td>
<td class="s8" dir="ltr" colspan="5"><b>Path Finder</b></td>
<td class="s8" dir="ltr" colspan="5"><b>{{Path Finder}}</b></td>
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<td class="s9" dir="ltr" rowspan="4">
<td class="s9" dir="ltr" rowspan="4">
     <h3>Path Finder</h3>
     <h3>[[File:03_path_finder_orb.png|100px]] Path Finder</h3>
     <p>Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.</p>
     <p>Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.</p>
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<td class="s0">1.24</td>
<td class="s0">1.24</td>
<td class="s0">1.24</td>
<td class="s0">1.24</td>
<td>[https://archive.org/details/no_mans_sky_1.24_path_finder_update_version Last Path Finder Update Archived on the Internet Archive]</td>
<td></td>
</tr>
</tr>
<tr style="height: 20px;">
<tr style="height: 20px;">
<td class="s10">&nbsp;</td>
<td class="s10">&nbsp;</td>
<td class="s10" dir="ltr" colspan="5"><b>Atlas Rises</b></td>
<td class="s10" dir="ltr" colspan="5"><b>{{Atlas Rises}}</b></td>
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<tr style="height: 20px;">
<td class="s11" dir="ltr" rowspan="8">
<td class="s11" dir="ltr" rowspan="8">
     <h3>Atlas Rises</h3>
     <h3>[[File:04_atlas_rises_orb.png|100px]] Atlas Rises</h3>
     <p>Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.</p>
     <p>Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.</p>
     <p>This version is also notable for the [/mods.php">RaYRoD's Overhaul] mod.</p>
     <p>This version is also notable for the [[RaYRoD's Overhaul]] mod.</p>
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<td class="s2">2017-08-11</td>
<td class="s2">2017-08-11</td>
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<td class="s0">1.381</td>
<td class="s0">1.381</td>
<td class="s0">1.38</td>
<td class="s0">1.38</td>
<td class="s0">Save Game System Change<br>
<td class="s0">Save Game System Change</td>
[https://archive.org/details/no_mans_sky_1.381_atlas_rises_update_version Last Atlas Rises Update Archived on the Internet Archive]</td>
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</table>
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Latest revision as of 07:00, 27 April 2023


  Release Date Steam Manifest ID GOG Version Version
  RC1 / 1.00

00 rc1 orb.png RC1 / 1.00

This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the Playstation 4 RC1 1.00 Guide.

2016-08-09     1.00 Playstation 4 Only (on Disc)
  01 release orb.png Initial Release

01 release orb.png Initial Release

This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.

2016-08-12 4186508802612155038 2.0.0.2 1.03 Universe Reset
2016-08-18 5184767477677111220 2.1.0.3 1.04  
2016-08-19 3894134105881136396 2.2.0.4 1.05  
2016-08-20 3420488675036159462 2.3.0.5 1.06  
2016-09-02 4029704536091297480 2.4.0.6 1.07  
2016-09-16 2527192782880263663 2.5.0.7 1.09  
2016-10-26 7324577403707723494 2.6.0.8 1.09.1
  02 foundation orb.png Foundation

02 foundation orb.png Foundation

Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of Creative Mode, allowing free exploration, as well as Base Building.

2016-11-27 5075558467668199049 2.7.0.9 1.10 Universe Reset
Save Game System Change
2016-12-07 7472338082224573557 2.8.0.10 1.12 MODS folder changed from PCBANKS to PCBANKS/MODS and DISABLEMODS.txt file added.
2016-12-12 2123008115602074603 2.9.0.11 1.13
  03 path finder orb.png Path Finder

03 path finder orb.png Path Finder

Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.

2017-03-08 55712060249788947 2.10.0.13 1.20  
2017-03-13 3680903195816988197 2.11.0.14 1.22  
2017-03-17 7771198729138474377 2.12.0.15 1.23  
2017-03-27 3749359456608052294 1.24 1.24
  04 atlas rises orb.png Atlas Rises

04 atlas rises orb.png Atlas Rises

Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.

This version is also notable for the RaYRoD's Overhaul mod.

2017-08-11 5829957320198344021 1.30 1.30 Universe Reset
2017-08-13 4464527365460585210 1.31 1.31  
2017-08-17 1898908817052715500 1.32 1.32  
2017-08-22 1530784490739778010 1.33 1.33  
2017-08-25 6779740386100788993 1.34 1.34  
2017-09-01 4315758273780102180 1.35 1.35  
2017-09-15 9159679611609023056 1.37 1.37  
2017-10-03 8262658978126728861 1.381 1.38 Save Game System Change