Legacy Versions Guide: Difference between revisions
(Created page with "__NOTOC__ <table class="table table-dark" cellspacing="0" cellpadding="0"> <tr style="height: 20px;"> <td class="s0" dir="ltr" width="400px"> </td> <th class="s0" dir="ltr">Release Date </th><th class="s0" dir="ltr">Steam Manifest ID </th><th class="s0" dir="ltr">GOG Version </th><th class="s0" dir="ltr">Version </th><th class="s0" dir="ltr"> </th></tr> <tr style="height: 20px;"> <td class="s1"> </td> <td class="s1" dir="ltr" colspan="5"><b>Version 1.00</b></t...") |
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[[Category:Guides]] | |||
__NOTOC__ | __NOTOC__ | ||
<table class="table table-dark" cellspacing="0" cellpadding="0"> | <table class="table table-dark" cellspacing="0" cellpadding="0"> | ||
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<td class="s1"> </td> | <td class="s1"> </td> | ||
<td class="s1" dir="ltr" colspan="5"><b> | <td class="s1" dir="ltr" colspan="5"><b>RC1 / 1.00</b></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s1"> | <td class="s1"> | ||
<h3> | <h3>[[File:00_rc1_orb.png|100px]] RC1 / 1.00</h3> | ||
This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the [[Playstation 4 RC1 1.00 Guide]]. | |||
</td> | </td> | ||
<td class="s2" dir="ltr">2016-08-09</td> | <td class="s2" dir="ltr">2016-08-09</td> | ||
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<td class="s3"> </td> | <td class="s3"> </td> | ||
<td class="s3" dir="ltr" colspan="5"><b>Initial Release</b></td> | <td class="s3" dir="ltr" colspan="5"><b>{{Initial Release}}</b></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s4" dir="ltr" rowspan="7"> | <td class="s4" dir="ltr" rowspan="7"> | ||
<h3>Initial Release</h3> | <h3>[[File:01_release_orb.png|100px]] Initial Release</h3> | ||
<p>This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.</p> | <p>This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game.</p> | ||
</td> | </td> | ||
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<td class="s0">2.6.0.8</td> | <td class="s0">2.6.0.8</td> | ||
<td class="s0">1.09.1</td> | <td class="s0">1.09.1</td> | ||
<td> | <td></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s6"> </td> | <td class="s6"> </td> | ||
<td class="s6" dir="ltr" colspan="5"><b>Foundation</b></td> | <td class="s6" dir="ltr" colspan="5"><b>{{Foundation}}</b></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s7" dir="ltr" rowspan="3"> | <td class="s7" dir="ltr" rowspan="3"> | ||
<h3>Foundation</h3> | <h3>[[File:02_foundation_orb.png|100px]] Foundation</h3> | ||
<p>Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of <b>Creative Mode</b>, allowing free exploration, as well as <b>Base Building</b>.</p> | <p>Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of <b>Creative Mode</b>, allowing free exploration, as well as <b>Base Building</b>.</p> | ||
</td> | </td> | ||
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<td class="s0">2.9.0.11</td> | <td class="s0">2.9.0.11</td> | ||
<td class="s0">1.13</td> | <td class="s0">1.13</td> | ||
<td> | <td></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s8"> </td> | <td class="s8"> </td> | ||
<td class="s8" dir="ltr" colspan="5"><b>Path Finder</b></td> | <td class="s8" dir="ltr" colspan="5"><b>{{Path Finder}}</b></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s9" dir="ltr" rowspan="4"> | <td class="s9" dir="ltr" rowspan="4"> | ||
<h3>Path Finder</h3> | <h3>[[File:03_path_finder_orb.png|100px]] Path Finder</h3> | ||
<p>Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.</p> | <p>Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours.</p> | ||
</td> | </td> | ||
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<td class="s0">1.24</td> | <td class="s0">1.24</td> | ||
<td class="s0">1.24</td> | <td class="s0">1.24</td> | ||
<td> | <td></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s10"> </td> | <td class="s10"> </td> | ||
<td class="s10" dir="ltr" colspan="5"><b>Atlas Rises</b></td> | <td class="s10" dir="ltr" colspan="5"><b>{{Atlas Rises}}</b></td> | ||
</tr> | </tr> | ||
<tr style="height: 20px;"> | <tr style="height: 20px;"> | ||
<td class="s11" dir="ltr" rowspan="8"> | <td class="s11" dir="ltr" rowspan="8"> | ||
<h3>Atlas Rises</h3> | <h3>[[File:04_atlas_rises_orb.png|100px]] Atlas Rises</h3> | ||
<p>Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.</p> | <p>Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.</p> | ||
<p>This version is also notable for the [ | <p>This version is also notable for the [[RaYRoD's Overhaul]] mod.</p> | ||
</td> | </td> | ||
<td class="s2">2017-08-11</td> | <td class="s2">2017-08-11</td> | ||
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<td class="s0">1.381</td> | <td class="s0">1.381</td> | ||
<td class="s0">1.38</td> | <td class="s0">1.38</td> | ||
<td class="s0">Save Game System Change | <td class="s0">Save Game System Change</td> | ||
</tr> | </tr> | ||
</table> | </table> |
Latest revision as of 07:00, 27 April 2023
Release Date | Steam Manifest ID | GOG Version | Version | ||
---|---|---|---|---|---|
RC1 / 1.00 | |||||
RC1 / 1.00This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the Playstation 4 RC1 1.00 Guide. |
2016-08-09 | 1.00 | Playstation 4 Only (on Disc) | ||
Initial Release | |||||
Initial ReleaseThis is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the "purest" version, with no added fluff, the closest to the original vision of the game. |
2016-08-12 | 4186508802612155038 | 2.0.0.2 | 1.03 | Universe Reset |
2016-08-18 | 5184767477677111220 | 2.1.0.3 | 1.04 | ||
2016-08-19 | 3894134105881136396 | 2.2.0.4 | 1.05 | ||
2016-08-20 | 3420488675036159462 | 2.3.0.5 | 1.06 | ||
2016-09-02 | 4029704536091297480 | 2.4.0.6 | 1.07 | ||
2016-09-16 | 2527192782880263663 | 2.5.0.7 | 1.09 | ||
2016-10-26 | 7324577403707723494 | 2.6.0.8 | 1.09.1 | ||
Foundation | |||||
FoundationFoundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of Creative Mode, allowing free exploration, as well as Base Building. |
2016-11-27 | 5075558467668199049 | 2.7.0.9 | 1.10 | Universe Reset Save Game System Change |
2016-12-07 | 7472338082224573557 | 2.8.0.10 | 1.12 | MODS folder changed from PCBANKS to PCBANKS/MODS and DISABLEMODS.txt file added. | |
2016-12-12 | 2123008115602074603 | 2.9.0.11 | 1.13 | ||
Path Finder | |||||
Path FinderPath Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the "vintage" filter, providing truer and brighter colours. |
2017-03-08 | 55712060249788947 | 2.10.0.13 | 1.20 | |
2017-03-13 | 3680903195816988197 | 2.11.0.14 | 1.22 | ||
2017-03-17 | 7771198729138474377 | 2.12.0.15 | 1.23 | ||
2017-03-27 | 3749359456608052294 | 1.24 | 1.24 | ||
Atlas Rises | |||||
Atlas RisesAtlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements. This version is also notable for the RaYRoD's Overhaul mod. |
2017-08-11 | 5829957320198344021 | 1.30 | 1.30 | Universe Reset |
2017-08-13 | 4464527365460585210 | 1.31 | 1.31 | ||
2017-08-17 | 1898908817052715500 | 1.32 | 1.32 | ||
2017-08-22 | 1530784490739778010 | 1.33 | 1.33 | ||
2017-08-25 | 6779740386100788993 | 1.34 | 1.34 | ||
2017-09-01 | 4315758273780102180 | 1.35 | 1.35 | ||
2017-09-15 | 9159679611609023056 | 1.37 | 1.37 | ||
2017-10-03 | 8262658978126728861 | 1.381 | 1.38 | Save Game System Change |