Initial Release Mods Collection: Difference between revisions
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[[Category:Mods]] | [[Category:Mods]] | ||
[[Category:V1.0X_Release_Mods]] | |||
== E3 mods (to make NMS look like E3) == | == E3 mods (to make NMS look like E3) == | ||
Go here: [[V1.0x E3 mods]] | Go here: [[V1.0x E3 mods]] | ||
== | == Other == | ||
==== Invisible Traderoutes ==== | ==== Invisible Traderoutes ==== | ||
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/92 | * Where to find it: [https://www.nexusmods.com/nomanssky/mods/92] | ||
* What it does: This mod replaces the Traderoute texture with a small one which shouldnt be seen in space. | * What it does: This mod replaces the Traderoute texture with a small one which shouldnt be seen in space. | ||
* Cons (if any): traderoutes not completely invisible, they still can be visible when going out of pulse drive between planets. | * Cons (if any): traderoutes not completely invisible, they still can be visible when going out of pulse drive between planets. | ||
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==== No Scanning Eyes or Warnings Drone Sign ==== | ==== No Scanning Eyes or Warnings Drone Sign ==== | ||
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/139 | * Where to find it: [https://www.nexusmods.com/nomanssky/mods/139] | ||
* What it does: Removes the blue eye from the drones, the red one from creatures and the warning sign. (less visual clutter) | * What it does: Removes the blue eye from the drones, the red one from creatures and the warning sign. (less visual clutter) | ||
* Cons (if any): | * Cons (if any): | ||
* Notes (if needed): | * Notes (if needed): | ||
==== Use the binoculars (less icons) v0. | ==== Use the binoculars (less icons) v0.96 ==== | ||
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/140?tab=description | * Where to find it: [https://www.nexusmods.com/nomanssky/mods/140?tab=description] | ||
* What it does: Clear your view from most of the icons from your view, reveal them only using the Analysis Visor. | * What it does: Clear your view from most of the icons from your view, reveal them only using the Analysis Visor. | ||
* Cons (if any): | * Cons (if any): | ||
* Notes (if needed): | * Notes (if needed): | ||
==== Super Hyperdrive ==== | |||
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/12?tab=description] | |||
* What it does: 1000x hyperdrive distance. | |||
* Cons (if any): cheat :) | |||
* Notes (if needed): | |||
==== Dark Warp ==== | |||
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/12?tab=description] | |||
* What it does: Changes the vanilla eye-blinding warp to several color variations of a darker, more detailed one. | |||
* Cons (if any): cheat :) | |||
* Notes (if needed): many colors available so you can choose yours. | |||
Latest revision as of 16:19, 14 April 2023
E3 mods (to make NMS look like E3)
Go here: V1.0x E3 mods
Other
Invisible Traderoutes
- Where to find it: [1]
- What it does: This mod replaces the Traderoute texture with a small one which shouldnt be seen in space.
- Cons (if any): traderoutes not completely invisible, they still can be visible when going out of pulse drive between planets.
- Notes (if needed):
No Scanning Eyes or Warnings Drone Sign
- Where to find it: [2]
- What it does: Removes the blue eye from the drones, the red one from creatures and the warning sign. (less visual clutter)
- Cons (if any):
- Notes (if needed):
Use the binoculars (less icons) v0.96
- Where to find it: [3]
- What it does: Clear your view from most of the icons from your view, reveal them only using the Analysis Visor.
- Cons (if any):
- Notes (if needed):
Super Hyperdrive
- Where to find it: [4]
- What it does: 1000x hyperdrive distance.
- Cons (if any): cheat :)
- Notes (if needed):
Dark Warp
- Where to find it: [5]
- What it does: Changes the vanilla eye-blinding warp to several color variations of a darker, more detailed one.
- Cons (if any): cheat :)
- Notes (if needed): many colors available so you can choose yours.
Mod x
- Where to find it:
- What it does:
- Cons (if any):
- Notes (if needed):