Initial Release Mods Collection: Difference between revisions

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[[Category:Mods]]
[[Category:Mods]]
[[V1.0X Initial Release Mods]]
[[Category:V1.0X_Release_Mods]]
== E3 mods (to make NMS look like E3) ==
== E3 mods (to make NMS look like E3) ==
Go here: [[V1.0x E3 mods]]
Go here: [[V1.0x E3 mods]]

Latest revision as of 16:19, 14 April 2023

E3 mods (to make NMS look like E3)

Go here: V1.0x E3 mods

Other

Invisible Traderoutes

  • Where to find it: [1]
  • What it does: This mod replaces the Traderoute texture with a small one which shouldnt be seen in space.
  • Cons (if any): traderoutes not completely invisible, they still can be visible when going out of pulse drive between planets.
  • Notes (if needed):

No Scanning Eyes or Warnings Drone Sign

  • Where to find it: [2]
  • What it does: Removes the blue eye from the drones, the red one from creatures and the warning sign. (less visual clutter)
  • Cons (if any):
  • Notes (if needed):

Use the binoculars (less icons) v0.96

  • Where to find it: [3]
  • What it does: Clear your view from most of the icons from your view, reveal them only using the Analysis Visor.
  • Cons (if any):
  • Notes (if needed):

Super Hyperdrive

  • Where to find it: [4]
  • What it does: 1000x hyperdrive distance.
  • Cons (if any): cheat :)
  • Notes (if needed):

Dark Warp

  • Where to find it: [5]
  • What it does: Changes the vanilla eye-blinding warp to several color variations of a darker, more detailed one.
  • Cons (if any): cheat :)
  • Notes (if needed): many colors available so you can choose yours.


Mod x

  • Where to find it:
  • What it does:
  • Cons (if any):
  • Notes (if needed):