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	<updated>2026-04-09T21:07:45Z</updated>
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	<entry>
		<id>https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=485</id>
		<title>How to Install Old Versions from Steam</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=485"/>
		<updated>2025-06-16T16:36:51Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
This guide will walk you through how to play old versions of No Man&#039;s Sky using Steam. A Steam Account with a purchased or activated No Man&#039;s Sky is required to perform these steps.&lt;br /&gt;
&lt;br /&gt;
The easiest way to install an old version of No Man&#039;s Sky is to use our automatic &#039;&#039;&#039;[https://github.com/qjimbo/NMSLegacyVersionInstaller/releases No Man&#039;s Sky Legacy Version Installer]&#039;&#039;&#039;, however if you wish to install another version not supported, or want to learn how to do this manually, follow the steps below.&lt;br /&gt;
&lt;br /&gt;
The Steam client used to allow you to download old games through the console with the download_depot command. As of writing this guide, this functionality is broken and will return a &amp;quot;Depot download failed : Manifest not available&amp;quot; error. So this guide uses the third party SteamRE Depot Downloader instead.&lt;br /&gt;
&lt;br /&gt;
===1. Download DepotDownloader===&lt;br /&gt;
Navigate to [https://github.com/SteamRE/DepotDownloader/releases/] and download the latest release of Depot Downloader.&lt;br /&gt;
&lt;br /&gt;
[[File:01-steam-depotdownloader.png]]&lt;br /&gt;
&lt;br /&gt;
===2. Extract DepotDownloader and Open Command Prompt===&lt;br /&gt;
Extract the Zip file to somewhere on your computer. In this example I will extract it to &#039;&#039;&#039;C:\depotdownloader&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Next press Win+R and type &#039;&#039;&#039;cmd&#039;&#039;&#039; and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:02-steam-runcmd.png]]&lt;br /&gt;
&lt;br /&gt;
At the command prompt, type &#039;&#039;&#039;cd &amp;quot;C:\depotdownloader&amp;quot;&#039;&#039;&#039; (or whatever the path is) and press enter. If you installed it to a path on a different drive letter (such as E:\depotdownloader), you will then have to type that drive letter followed by a colon, e.g. E: and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:03-steam-cd.png]]&lt;br /&gt;
&lt;br /&gt;
===3. Run DepotDownloader Command===&lt;br /&gt;
You can now use the DepotDownloader tool to download a specific version of No Man&#039;s Sky from Steam. The format of the command is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;DepotDownloader -app &amp;lt;appid&amp;gt; -depot &amp;lt;depotid&amp;gt; -manifest &amp;lt;id&amp;gt; -dir &amp;lt;folder&amp;gt; -username &amp;lt;username&amp;gt; -password &amp;lt;password&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using SteamDB it is possible to see that for No Man&#039;s Sky the &#039;&#039;&#039;appid&#039;&#039;&#039; is [https://steamdb.info/app/275850/depots/?branch=public 275850] and the &#039;&#039;&#039;depotid&#039;&#039;&#039; is [https://steamdb.info/depot/275851/manifests/ 275851]. Below are commands for the final builds of each legacy version before No Man&#039;s Sky NEXT. A complete list of legacy manifest IDs is available on the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
Select one of the below commands highlighted in red, depending on which version you want, and copy it to the clipboard. At the command line, simply right-click the mouse to paste the command. Use the cursor keys and backspace/delete key to change &#039;&#039;&#039;UN&#039;&#039;&#039; and &#039;&#039;&#039;PW&#039;&#039;&#039; to your Steam username and password, and press enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot;&amp;gt;Release&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Version&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Date&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Manifest ID&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Command&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Launch Day&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;4186508802612155038&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 4186508802612155038 -dir &amp;quot;no_mans_sky_v1.03&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Initial Release}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;7324577403707723494&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 7324577403707723494 -dir &amp;quot;no_mans_sky_v1.09.1&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Foundation}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;2123008115602074603&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 2123008115602074603 -dir &amp;quot;no_mans_sky_v1.13&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Path Finder}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;3749359456608052294&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 3749359456608052294 -dir &amp;quot;no_mans_sky_v1.24&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Atlas Rises}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;8262658978126728861&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 8262658978126728861 -dir &amp;quot;no_mans_sky_v1.38&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4. Download the Game===&lt;br /&gt;
If your account is protected with Steam Guard, you will be prompted for the code. The depot will then be downloaded into the folder you specified with -dir. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:04-steam-download.png]]&lt;br /&gt;
&lt;br /&gt;
===5. Replace steam_api64.dll===&lt;br /&gt;
Navigate to the location of the NMS.exe in the &#039;&#039;&#039;Binaries&#039;&#039;&#039; subfolder. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03\Binaries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe it will give the error &amp;quot;Steam init error&amp;quot; and cannot be launched independently.&lt;br /&gt;
&lt;br /&gt;
[[File:05-steam-dll.png]]&lt;br /&gt;
&lt;br /&gt;
To allow the game to run,  download a replacement steam_api64.dll here and replace it the dll with the same name.&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Replacement steam_api64.dll&lt;br /&gt;
|file=https://nomansskyretro.com/dl_steam/steam_api64.zip&lt;br /&gt;
|filename=steam_api64.zip}}&lt;br /&gt;
(credit for this DLL goes to the [https://gitlab.com/Mr_Goldberg/goldberg_emulator goldberg emulator project].)&lt;br /&gt;
&lt;br /&gt;
===6. Unpack NMS.exe - v1.20 and above only.===&lt;br /&gt;
The {{Path Finder}} update and future versions (v1.20 and above) contain SteamStub in the NMS executable. For previous versions you can skip this step.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe on these versions it will launch the Steam client and run the latest version of NMS you have installed instead.&lt;br /&gt;
&lt;br /&gt;
To resolve this, [https://github.com/atom0s/Steamless/releases click here to get the latest release of Steamless], download the zip and extract it somewhere. Run Steamless.exe and locate the NMS.exe in the Binaries folder.&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-2.png]]&lt;br /&gt;
&lt;br /&gt;
Click Unpack File. This will create NMS.unpacked.exe in the same folder. Delete the original NMS.exe and rename this file to NMS.exe.&lt;br /&gt;
&lt;br /&gt;
===7. Launch the Game===&lt;br /&gt;
Run NMS.exe and the game should launch properly.&lt;br /&gt;
&lt;br /&gt;
The Save games will be stored in &#039;&#039;&#039;C:\Users\PC USERNAME\AppData\Roaming\HelloGames\NMS\st_STEAM ID #&#039;&#039;&#039;. If you have existing save games in this folder from another version, you may wish to back them up first.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=484</id>
		<title>How to Install Old Versions from Steam</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=484"/>
		<updated>2025-06-16T16:36:16Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Fixed steam_api64.zip link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
This guide will walk you through how to play old versions of No Man&#039;s Sky using Steam. A Steam Account with a purchased or activated No Man&#039;s Sky is required to perform these steps.&lt;br /&gt;
&lt;br /&gt;
The easiest way to install an old version of No Man&#039;s Sky is to use our automatic **[https://github.com/qjimbo/NMSLegacyVersionInstaller/releases No Man&#039;s Sky Legacy Version Installer]**, however if you wish to install another version not supported, or want to learn how to do this manually, follow the steps below.&lt;br /&gt;
&lt;br /&gt;
The Steam client used to allow you to download old games through the console with the download_depot command. As of writing this guide, this functionality is broken and will return a &amp;quot;Depot download failed : Manifest not available&amp;quot; error. So this guide uses the third party SteamRE Depot Downloader instead.&lt;br /&gt;
&lt;br /&gt;
===1. Download DepotDownloader===&lt;br /&gt;
Navigate to [https://github.com/SteamRE/DepotDownloader/releases/] and download the latest release of Depot Downloader.&lt;br /&gt;
&lt;br /&gt;
[[File:01-steam-depotdownloader.png]]&lt;br /&gt;
&lt;br /&gt;
===2. Extract DepotDownloader and Open Command Prompt===&lt;br /&gt;
Extract the Zip file to somewhere on your computer. In this example I will extract it to &#039;&#039;&#039;C:\depotdownloader&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Next press Win+R and type &#039;&#039;&#039;cmd&#039;&#039;&#039; and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:02-steam-runcmd.png]]&lt;br /&gt;
&lt;br /&gt;
At the command prompt, type &#039;&#039;&#039;cd &amp;quot;C:\depotdownloader&amp;quot;&#039;&#039;&#039; (or whatever the path is) and press enter. If you installed it to a path on a different drive letter (such as E:\depotdownloader), you will then have to type that drive letter followed by a colon, e.g. E: and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:03-steam-cd.png]]&lt;br /&gt;
&lt;br /&gt;
===3. Run DepotDownloader Command===&lt;br /&gt;
You can now use the DepotDownloader tool to download a specific version of No Man&#039;s Sky from Steam. The format of the command is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;DepotDownloader -app &amp;lt;appid&amp;gt; -depot &amp;lt;depotid&amp;gt; -manifest &amp;lt;id&amp;gt; -dir &amp;lt;folder&amp;gt; -username &amp;lt;username&amp;gt; -password &amp;lt;password&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using SteamDB it is possible to see that for No Man&#039;s Sky the &#039;&#039;&#039;appid&#039;&#039;&#039; is [https://steamdb.info/app/275850/depots/?branch=public 275850] and the &#039;&#039;&#039;depotid&#039;&#039;&#039; is [https://steamdb.info/depot/275851/manifests/ 275851]. Below are commands for the final builds of each legacy version before No Man&#039;s Sky NEXT. A complete list of legacy manifest IDs is available on the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
Select one of the below commands highlighted in red, depending on which version you want, and copy it to the clipboard. At the command line, simply right-click the mouse to paste the command. Use the cursor keys and backspace/delete key to change &#039;&#039;&#039;UN&#039;&#039;&#039; and &#039;&#039;&#039;PW&#039;&#039;&#039; to your Steam username and password, and press enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot;&amp;gt;Release&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Version&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Date&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Manifest ID&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Command&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Launch Day&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;4186508802612155038&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 4186508802612155038 -dir &amp;quot;no_mans_sky_v1.03&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Initial Release}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;7324577403707723494&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 7324577403707723494 -dir &amp;quot;no_mans_sky_v1.09.1&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Foundation}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;2123008115602074603&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 2123008115602074603 -dir &amp;quot;no_mans_sky_v1.13&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Path Finder}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;3749359456608052294&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 3749359456608052294 -dir &amp;quot;no_mans_sky_v1.24&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Atlas Rises}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;8262658978126728861&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 8262658978126728861 -dir &amp;quot;no_mans_sky_v1.38&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4. Download the Game===&lt;br /&gt;
If your account is protected with Steam Guard, you will be prompted for the code. The depot will then be downloaded into the folder you specified with -dir. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:04-steam-download.png]]&lt;br /&gt;
&lt;br /&gt;
===5. Replace steam_api64.dll===&lt;br /&gt;
Navigate to the location of the NMS.exe in the &#039;&#039;&#039;Binaries&#039;&#039;&#039; subfolder. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03\Binaries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe it will give the error &amp;quot;Steam init error&amp;quot; and cannot be launched independently.&lt;br /&gt;
&lt;br /&gt;
[[File:05-steam-dll.png]]&lt;br /&gt;
&lt;br /&gt;
To allow the game to run,  download a replacement steam_api64.dll here and replace it the dll with the same name.&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Replacement steam_api64.dll&lt;br /&gt;
|file=https://nomansskyretro.com/dl_steam/steam_api64.zip&lt;br /&gt;
|filename=steam_api64.zip}}&lt;br /&gt;
(credit for this DLL goes to the [https://gitlab.com/Mr_Goldberg/goldberg_emulator goldberg emulator project].)&lt;br /&gt;
&lt;br /&gt;
===6. Unpack NMS.exe - v1.20 and above only.===&lt;br /&gt;
The {{Path Finder}} update and future versions (v1.20 and above) contain SteamStub in the NMS executable. For previous versions you can skip this step.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe on these versions it will launch the Steam client and run the latest version of NMS you have installed instead.&lt;br /&gt;
&lt;br /&gt;
To resolve this, [https://github.com/atom0s/Steamless/releases click here to get the latest release of Steamless], download the zip and extract it somewhere. Run Steamless.exe and locate the NMS.exe in the Binaries folder.&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-2.png]]&lt;br /&gt;
&lt;br /&gt;
Click Unpack File. This will create NMS.unpacked.exe in the same folder. Delete the original NMS.exe and rename this file to NMS.exe.&lt;br /&gt;
&lt;br /&gt;
===7. Launch the Game===&lt;br /&gt;
Run NMS.exe and the game should launch properly.&lt;br /&gt;
&lt;br /&gt;
The Save games will be stored in &#039;&#039;&#039;C:\Users\PC USERNAME\AppData\Roaming\HelloGames\NMS\st_STEAM ID #&#039;&#039;&#039;. If you have existing save games in this folder from another version, you may wish to back them up first.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=SmartSaveFolder&amp;diff=483</id>
		<title>SmartSaveFolder</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=SmartSaveFolder&amp;diff=483"/>
		<updated>2024-08-22T17:30:37Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tools]]&lt;br /&gt;
===SmartSaveFolder===&lt;br /&gt;
[[File:SmartSaveFolderScreenshot.png]]&lt;br /&gt;
&lt;br /&gt;
SmartSaveFolder was created by [[User:Qjimbo|Qjimbo]] and is an application that runs in the background and changes the Save Game Location of No Man&#039;s Sky to be a local SAVEGAMES subfolder next to each NMS.exe Executable.&lt;br /&gt;
&lt;br /&gt;
This allows multiple versions of No Man&#039;s Sky to be installed with their own separate Save Game data without using scripts or launchers.&lt;br /&gt;
&lt;br /&gt;
====How to Use====&lt;br /&gt;
Start the SmartSaveFolder.exe before you launch No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
The first time running you will have to grant SmartSaveFolder administrator permissions and restart the computer to allow the redirection of the Save Data folder. After that, no administrator permissions are required.&lt;br /&gt;
&lt;br /&gt;
After restarting, launch SmartSaveFolder again and Start No Man&#039;s Sky. SaveSaveFolder will create a new SAVEGAMES subfolder in the same folder as the NMS.exe you are running for storing Save Game data.&lt;br /&gt;
&lt;br /&gt;
So for example if you run&lt;br /&gt;
C:\No Man&#039;s Sky_v1.381\Binaries\NMS.exe&lt;br /&gt;
The save game folder will be&lt;br /&gt;
C:\No Man&#039;s Sky_v1.381\Binaries\SAVEGAMES&lt;br /&gt;
&lt;br /&gt;
If you want to copy some existing savegames to this folder you can click the Open Original Save Games Folder to view your original save games and Open Current Save Games Folder while No Man&#039;s Sky is running to view the new save games folder.&lt;br /&gt;
&lt;br /&gt;
You can close and open different No Man&#039;s Sky installations and leave SmartSaveFolder running in the background the entire time. SmartSaveFolder can also be set to run at startup.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=SmartSaveFolder&lt;br /&gt;
|file=https://github.com/qjimbo/SmartSaveFolder/releases/&lt;br /&gt;
|filename=https://github.com/qjimbo/SmartSaveFolder/releases/}}&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/qjimbo/smartsavefolder Source Code on GitHub (VS2010 C# Project) (MIT License)]&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:Debug_version.png&amp;diff=469</id>
		<title>File:Debug version.png</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:Debug_version.png&amp;diff=469"/>
		<updated>2024-07-12T16:18:27Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Screenshots of Debug Version of No Man&amp;#039;s Sky&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshots of Debug Version of No Man&#039;s Sky&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=468</id>
		<title>RaYRoD&#039;s Overhaul</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=468"/>
		<updated>2024-07-11T21:28:36Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.3X_Atlas_Rises_Mods]]&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=RaYRoD&#039;s Overhaul&lt;br /&gt;
| image=Rayrod_overhaul_01.png&lt;br /&gt;
| author=RaYRoD&lt;br /&gt;
| version=v10 / v11&lt;br /&gt;
| compatibility={{Atlas Rises}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
RayRod released this massive mod for No Man&#039;s Sky {{Atlas Rises}} in 2018.&lt;br /&gt;
&lt;br /&gt;
The mod is the result of lots of hard work and had been in progress since 2016, with RayRod continually tracking each new NMS update. The primary changes of the mod are over 1000 new planetary biomes, but you will notice things such as bigger and more trees and other enhancements. It is better played instead of described.&lt;br /&gt;
&lt;br /&gt;
Upon the release of No Man&#039;s Sky NEXT it appears as though the game changed so radically that the project was suspended. Today, RayRod is working on [https://www.nexusmods.com/nomanssky/mods/2118 RayRod&#039;s Multiverse] for newer versions of No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul v10&lt;br /&gt;
|version=v10 BETA 17&lt;br /&gt;
|size=482 MB&lt;br /&gt;
|file=https://nomansskyretro.com/large_uploads/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul v11&lt;br /&gt;
|version=v11 (Immersion Update).&lt;br /&gt;
|size=2.42 GB&lt;br /&gt;
|file=https://nomansskyretro.com/large_uploads/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v11_immersion.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v11_immersion.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
Special thanks to Arcadie for locating a download link to the newer Immersion version [https://www.nexusmods.com/nomanssky/images/1767 in the description text of this image]. We are still looking for Immersion v1.2, let us know on the discord if you have it!&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=MediaWiki:Common.css&amp;diff=467</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=MediaWiki:Common.css&amp;diff=467"/>
		<updated>2024-07-11T21:16:16Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Created page with &amp;quot;/* CSS placed here will be applied to all skins */ @import url(&amp;#039;/custom/CustomCategoryPage.css&amp;#039;);&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;/custom/CustomCategoryPage.css&#039;);&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=MediaWiki:Common.js&amp;diff=466</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=MediaWiki:Common.js&amp;diff=466"/>
		<updated>2024-07-11T21:15:43Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Created page with &amp;quot;/* Any JavaScript here will be loaded for all users on every page load. */ mw.loader.load(&amp;#039;/custom/CustomCategoryPage.js&amp;#039;);&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Any JavaScript here will be loaded for all users on every page load. */&lt;br /&gt;
mw.loader.load(&#039;/custom/CustomCategoryPage.js&#039;);&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=465</id>
		<title>RaYRoD&#039;s Overhaul</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=465"/>
		<updated>2024-07-11T21:09:53Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.3X_Atlas_Rises_Mods]]&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=RaYRoD&#039;s Overhaul&lt;br /&gt;
| image=Rayrod_overhaul_01.png&lt;br /&gt;
| author=RaYRoD&lt;br /&gt;
| version=v10 / v11&lt;br /&gt;
| compatibility={{Atlas Rises}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
RayRod released this massive mod for No Man&#039;s Sky {{Atlas Rises}} in 2018.&lt;br /&gt;
&lt;br /&gt;
The mod is the result of lots of hard work and had been in progress since 2016, with RayRod continually tracking each new NMS update. The primary changes of the mod are over 1000 new planetary biomes, but you will notice things such as bigger and more trees and other enhancements. It is better played instead of described.&lt;br /&gt;
&lt;br /&gt;
Upon the release of No Man&#039;s Sky NEXT it appears as though the game changed so radically that the project was suspended. Today, RayRod is working on [https://www.nexusmods.com/nomanssky/mods/2118 RayRod&#039;s Multiverse] for newer versions of No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul v10&lt;br /&gt;
|version=v10 BETA 17&lt;br /&gt;
|size=482 MB&lt;br /&gt;
|file=https://nomansskyretro.com/large_uploads/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul v11&lt;br /&gt;
|version=v11 (Immersion Update).&lt;br /&gt;
|size=2.42 GB&lt;br /&gt;
|file=https://nomansskyretro.com/large_uploads/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v11_immersion.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v11_immersion.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
Special thanks for Arcadie for locating a download link to the newer Immersion version [https://www.nexusmods.com/nomanssky/images/1767 in the description text of this image]. We are still looking for Immersion v1.2, let us know on the discord if you have it!&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=464</id>
		<title>RaYRoD&#039;s Overhaul</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=464"/>
		<updated>2024-07-11T21:09:37Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Added download link to immersion update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.3X_Atlas_Rises_Mods]]&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=RaYRoD&#039;s Overhaul&lt;br /&gt;
| image=Rayrod_overhaul_01.png&lt;br /&gt;
| author=RaYRoD&lt;br /&gt;
| version=v10&lt;br /&gt;
| compatibility={{Atlas Rises}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
RayRod released this massive mod for No Man&#039;s Sky {{Atlas Rises}} in 2018.&lt;br /&gt;
&lt;br /&gt;
The mod is the result of lots of hard work and had been in progress since 2016, with RayRod continually tracking each new NMS update. The primary changes of the mod are over 1000 new planetary biomes, but you will notice things such as bigger and more trees and other enhancements. It is better played instead of described.&lt;br /&gt;
&lt;br /&gt;
Upon the release of No Man&#039;s Sky NEXT it appears as though the game changed so radically that the project was suspended. Today, RayRod is working on [https://www.nexusmods.com/nomanssky/mods/2118 RayRod&#039;s Multiverse] for newer versions of No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul v10&lt;br /&gt;
|version=v10 BETA 17&lt;br /&gt;
|size=482 MB&lt;br /&gt;
|file=https://nomansskyretro.com/large_uploads/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul v11&lt;br /&gt;
|version=v11 (Immersion Update).&lt;br /&gt;
|size=2.42 GB&lt;br /&gt;
|file=https://nomansskyretro.com/large_uploads/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v11_immersion.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v11_immersion.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
Special thanks for Arcadie for locating a download link to the newer Immersion version [https://www.nexusmods.com/nomanssky/images/1767 in the description text of this image]. We are still looking for Immersion v1.2, let us know on the discord if you have it!&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Template:ExternalDownload&amp;diff=463</id>
		<title>Template:ExternalDownload</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Template:ExternalDownload&amp;diff=463"/>
		<updated>2024-07-11T21:08:50Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{|style=&amp;quot;border:1px solid #fff;width:400px;padding:4px 10px;margin:10px 0&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|[[File:Drive-download.png|16px|link={{{file}}}]]&lt;br /&gt;
|[{{{file}}}|&amp;lt;span style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Download {{ #if: {{{title|}}} | {{{title}}} | {{PAGENAME}} }}&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%&amp;quot;&amp;gt;&#039;&#039;&#039;File:&#039;&#039;&#039;  [{{{file}}} {{{filename}}}]&amp;lt;br&amp;gt;&lt;br /&gt;
{{ #if: {{{version|}}} |&#039;&#039;&#039;Version:&#039;&#039;&#039;  {{{version}}}|}}&amp;lt;br&amp;gt;{{ #if: {{{size|}}} |&#039;&#039;&#039;Size:&#039;&#039;&#039;  {{{size}}}|}}&amp;lt;br&amp;gt;{{ #if: {{{nmsversion|}}} |&#039;&#039;&#039;No Man&#039;s Sky Compatibility:&#039;&#039;&#039;  {{{nmsversion}}}|}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul&lt;br /&gt;
|version=v10 BETA 17&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|size=500MB&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
| title=&lt;br /&gt;
| version=&lt;br /&gt;
| size =&lt;br /&gt;
| file=&lt;br /&gt;
| filename =&lt;br /&gt;
| nmsversion=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File and Filename is required; the rest of the parameters are optional, but recommended.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Template:ExternalDownload&amp;diff=462</id>
		<title>Template:ExternalDownload</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Template:ExternalDownload&amp;diff=462"/>
		<updated>2024-07-11T21:02:36Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{|style=&amp;quot;border:1px solid #fff;width:400px;padding:4px 10px;margin:10px 0&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|[[File:Drive-download.png|16px|link={{{file}}}]]&lt;br /&gt;
|[{{{file}}}|&amp;lt;span style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Download {{ #if: {{{title|}}} | {{{title}}} | {{PAGENAME}} }}&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%&amp;quot;&amp;gt;&#039;&#039;&#039;File:&#039;&#039;&#039;  [{{{file}}} {{{filename}}}]&amp;lt;br&amp;gt;&lt;br /&gt;
{{ #if: {{{version|}}} |&#039;&#039;&#039;Version:&#039;&#039;&#039;  {{{version}}}|}}&amp;lt;br&amp;gt;{{ #if: {{{nmsversion|}}} |&#039;&#039;&#039;No Man&#039;s Sky Compatibility:&#039;&#039;&#039;  {{{nmsversion}}}|}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul&lt;br /&gt;
|version=v10 BETA 17&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
| title=&lt;br /&gt;
| version=&lt;br /&gt;
| file=&lt;br /&gt;
| filename =&lt;br /&gt;
| nmsversion=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File and Filename is required; the rest of the parameters are optional, but recommended.&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=461</id>
		<title>Low Flight Mods</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=461"/>
		<updated>2024-07-11T20:58:26Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;archive/mods&amp;quot; to &amp;quot;custom_uploads&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
&lt;br /&gt;
Prior to {{Atlas Rises}}, it was not possible to fly low to the ground in your spaceship. As such Low Flight mods were developed to allow this. While {{Atlas Rises}} did add lower flight, this was further improved upon with mods.&lt;br /&gt;
&lt;br /&gt;
Hytek&#039;s LowFlight Mod enables this in the {{Initial Release}} and {{Foundation}} versions.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v1.1/v2.0&lt;br /&gt;
|file=https://nomansskyretro.com/custom_uploads/initialrelease-LowFlight%20by%20Hytek-80-2-0.zip&lt;br /&gt;
|filename=initialrelease-LowFlight by Hytek-80-2-0.zip&lt;br /&gt;
|nmsversion={{Initial Release}}}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v3.1&lt;br /&gt;
|file=https://nomansskyretro.com/custom_uploads/foundation-LowFlight%20v3.1%20by%20Hytek-80-3-1.zip&lt;br /&gt;
|filename=foundation-LowFlight v3.1 by Hytek-80-3-1.zip&lt;br /&gt;
|nmsversion={{Foundation}}}}&lt;br /&gt;
&lt;br /&gt;
JovianStone&#039;s Ultimate Low Flight Mod enables this in {{Path Finder}} and {{Atlas Rises}}.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.1&lt;br /&gt;
|file=https://nomansskyretro.com/custom_uploads/pathfinder-Ultimate%20Low-Flight%20Mod.V1.1.-Normal%20Mode.7z-396-1-1.7z&lt;br /&gt;
|filename=pathfinder-Ultimate Low-Flight Mod.V1.1.-Normal Mode.7z-396-1-1.7z&lt;br /&gt;
|nmsversion={{Path Finder}}}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.37&lt;br /&gt;
|file=https://nomansskyretro.com/custom_uploads/atlasrises-Ultimate%20Low-Flight%20Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|filename=atlasrises-Ultimate Low-Flight Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|nmsversion={{Atlas Rises}}}}&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Fractal_Update_Debug_Version&amp;diff=460</id>
		<title>Fractal Update Debug Version</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Fractal_Update_Debug_Version&amp;diff=460"/>
		<updated>2024-06-30T04:39:04Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Articles]]&lt;br /&gt;
===Background===&lt;br /&gt;
[[File:4.12 debug files.png|300px|thumb|right|Debug Files in the v4.12 GOG Release]] &lt;br /&gt;
In the [https://gog.com GOG] release of the No Man&#039;s Sky Fractal update, Hello Games included a debug version of No Man&#039;s Sky named &#039;&#039;&#039;XGOG Release_x64.exe&#039;&#039;&#039;, as well as other debug files including &#039;&#039;&#039;NMS.PDB&#039;&#039;&#039; program database, a file that contains detailed information about functions and source code used for debugging. These files were included in the v4.10, v4.12 and v4.13 GOG releases before the releases were all [https://www.gogdb.org/product/1446213994#builds replaced on the GOG repository March 9th 2023] to remove these debug files. &lt;br /&gt;
&lt;br /&gt;
This first gained publicity with Lapig&#039;s [https://www.nexusmods.com/nomanssky/mods/2665 Native Gyro Mod], released in February 25th 2023 (shortly after the Fractal update February 22nd), where they gave &amp;quot;Credits to Hello Games for shipping a PDB with their GOG update&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/NMSCD/Fractal413 Project Fractal 413], an unofficial installer, allows users to download the 4.13 version from Steam and patch it to the GOG version with the debug tools and assets.&lt;br /&gt;
&lt;br /&gt;
===GOG Releases with Debug Files===&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Version&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Release Date&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Offline Installer&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;GOGDB Entry&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;GOGDB File List&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Fractal v4.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;2023-02-22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;setup_no_mans_sky_4.10_fractal_100408a_(62628).exe&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.gogdb.org/product/1446213994/build/56273133427834718 56273133427834718]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.gogdb.org/manifest/4a1c4d02b07b907dc0d3fe95b7d6d9ba 4a1c4d02b07b907dc0d3fe95b7d6d9ba]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Fractal v4.12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;2023-03-01&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;setup_no_mans_sky_4.12_fractal_100867_(62796).exe&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.gogdb.org/product/1446213994/build/56292356269490157 56292356269490157]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.gogdb.org/manifest/3726f9b7ae9d362dce4d6fae4cbd509c 3726f9b7ae9d362dce4d6fae4cbd509c]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Fractal v4.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;2023-03-08&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;setup_no_mans_sky_4.13_fractal_101236_(62965).exe&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;&amp;lt;sub&amp;gt;Note: setup_no_mans_sky_4.13_fractal_101236_(&#039;&#039;&#039;62993&#039;&#039;&#039;).exe does not contain debug files, where as &#039;&#039;&#039;62965&#039;&#039;&#039; shown above does.&amp;lt;/sub&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.gogdb.org/product/1446213994/build/56311408418679332 56311408418679332]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://www.gogdb.org/manifest/eeb1f8db95ebf6943198f689b2c05c51 eeb1f8db95ebf6943198f689b2c05c51]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Expiration===&lt;br /&gt;
Due to what seems to be a limited license for the HAVOK physics engine, the Debug Version is unable to run after September 28 2023. This can be fixed fairly easily by manually setting the system time back to a date before then.&lt;br /&gt;
&lt;br /&gt;
===Debug Console and Dialogs===&lt;br /&gt;
The Debug Version is accessed in the &#039;&#039;&#039;Binaries&#039;&#039;&#039; folder by launching &#039;&#039;&#039;XGOG Release_x64.exe&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Debug console.png|400px]]&lt;br /&gt;
&lt;br /&gt;
The debug console runs in a seperate window to the game, showing various information messages such as files accessed and functions called.&lt;br /&gt;
&lt;br /&gt;
[[File:Debug_warnings.png|400px]]&lt;br /&gt;
&lt;br /&gt;
These warning dialogs will also show up containing errors that may have occurred, these can usually be safely ignored.&lt;br /&gt;
&lt;br /&gt;
===Debug Tools===&lt;br /&gt;
After launching &#039;&#039;&#039;XGOG Release_x64.exe&#039;&#039;&#039; and starting the game, &#039;&#039;&#039;pressing the ` Key opens the debug screen&#039;&#039;&#039;. The ` key is typically located below the Esc key on your keyboard.&lt;br /&gt;
&lt;br /&gt;
Once the debug screen is accessed, you can open windows and tabs that can be arranged as you wish.&lt;br /&gt;
&lt;br /&gt;
====Freecam====&lt;br /&gt;
Pressing &#039;&#039;&#039;J&#039;&#039;&#039; enters freecam mode, which allows you to fly freely around the star system.&lt;br /&gt;
&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://www.youtube.com/watch?v=vMFjPTzihfM&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====UI Editor====&lt;br /&gt;
The Debug version also appears to be used by Hello Games to design User Interface Elements.&lt;br /&gt;
&lt;br /&gt;
[[File:Debug_ui_edit.png|800px]]&lt;br /&gt;
&lt;br /&gt;
To access the UI editor, navigate to the debug menu and locate the UI editing section. From there, open the scene window and select any UI [[MBIN]] file to reveal a hierarchy of all the elements contained within it. By selecting an element, you can access its settings in the properties window and make any necessary edits. As you make changes, the design window will display the UI file in real-time.&lt;br /&gt;
&lt;br /&gt;
[[File:Debug_ui_edit_2.png|800px]]&lt;br /&gt;
&lt;br /&gt;
The main HUD&#039;s &amp;quot;curved&amp;quot; effect is applied in game, while the design is actually flat 2D in the editor.&lt;br /&gt;
&lt;br /&gt;
====Terrain and Biome Editor====&lt;br /&gt;
[[File:Debug_terrain_edit.png|800px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Debug_biome_edit.png|800px]]&lt;br /&gt;
&lt;br /&gt;
====Model Viewer and Customizer====&lt;br /&gt;
[[File:Debug_model_viewer.png|800px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Debug_model_customizer.png|800px]]&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=User_talk:CheatFreak&amp;diff=457</id>
		<title>User talk:CheatFreak</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=User_talk:CheatFreak&amp;diff=457"/>
		<updated>2024-06-29T03:46:31Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Welcome!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to &#039;&#039;No Man&#039;s Sky Retro&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages].&lt;br /&gt;
Again, welcome and have fun! [[User:Qjimbo|Qjimbo]] ([[User talk:Qjimbo|talk]]) 03:46, 29 June 2024 (GMT)&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Template:Mod&amp;diff=455</id>
		<title>Template:Mod</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Template:Mod&amp;diff=455"/>
		<updated>2024-06-21T04:49:34Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width: 320px; float:right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size: 120%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin:0px&amp;quot;&amp;gt;&#039;&#039;&#039;{{{name}}}&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:{{{image}}}|300px]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Author&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{{author}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Version&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{{version}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Compatibility&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{{compatibility}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{ #if: {{{file|}}} |&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Download&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;word-break: break-all;&amp;quot;&amp;gt;[[Media:{{{file}}}|{{{file}}}]]&lt;br /&gt;
&amp;lt;span style=&#039;font-size: 10px&#039;&amp;gt;[[:File:{{{file}}}|[Manage this file]]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=Restored Trees&lt;br /&gt;
| image=Ayymang_restoredtrees_screenshot_by_rainfirst.jpg&lt;br /&gt;
| author=AyyMang&lt;br /&gt;
| version=1&lt;br /&gt;
| compatibility=Foundation&lt;br /&gt;
| file=MOD.AyyMang.RestoredTrees.pak.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=&lt;br /&gt;
| image=&lt;br /&gt;
| author=&lt;br /&gt;
| version=&lt;br /&gt;
| compatibility=&lt;br /&gt;
| file=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=PrereleaseAtmosphere&amp;diff=454</id>
		<title>PrereleaseAtmosphere</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=PrereleaseAtmosphere&amp;diff=454"/>
		<updated>2024-06-21T04:40:30Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:Current_Version_Mods]]&lt;br /&gt;
&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=Prerelease Atmosphere&lt;br /&gt;
| image=20230217134452 1.jpg&lt;br /&gt;
| author=AyyMang&lt;br /&gt;
| version=2024-06-08&lt;br /&gt;
| compatibility={{Current Version}}&lt;br /&gt;
| file=MOD.PrereleaseAtmosphere.pak.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Work in progress mod that attempts to restore the look of the pre-release version of No Man&#039;s Sky to the latest version.&lt;br /&gt;
&lt;br /&gt;
* Restores the old distance fog in all conditions including Prime planets&lt;br /&gt;
* Removes cloud shadows and overcast lighting (thanks to Rayrod)&lt;br /&gt;
* Adds all the same colours as the foundations version of Ayymang&#039;s E3 colour mod&lt;br /&gt;
* Includes all the space and sky colours from the prerelease footage.&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;table style=&amp;quot;margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:Prerelease atmosphere.png|500px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;[[Back to Foundations]] Terrain Mod and Prerelease Atmosphere Mod&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:MOD.PrereleaseAtmosphere.pak.zip&amp;diff=453</id>
		<title>File:MOD.PrereleaseAtmosphere.pak.zip</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:MOD.PrereleaseAtmosphere.pak.zip&amp;diff=453"/>
		<updated>2024-06-21T04:39:53Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Qjimbo uploaded a new version of File:MOD.PrereleaseAtmosphere.pak.zip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Beta version as of 2023-03-30&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=User_talk:Dirklamar&amp;diff=450</id>
		<title>User talk:Dirklamar</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=User_talk:Dirklamar&amp;diff=450"/>
		<updated>2023-09-04T19:35:00Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Welcome!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to &#039;&#039;No Man&#039;s Sky Retro&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages].&lt;br /&gt;
Again, welcome and have fun! [[User:Qjimbo|Qjimbo]] ([[User talk:Qjimbo|talk]]) 19:35, 4 September 2023 (GMT)&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Compatibility_Fixes&amp;diff=360</id>
		<title>Compatibility Fixes</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Compatibility_Fixes&amp;diff=360"/>
		<updated>2023-05-10T18:10:53Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
===Graphics Driver Compatibility===&lt;br /&gt;
Newer AMD and nVidia Drivers cause errors such as only the 2D interface showing without the 3D graphics, or a SHADERERRORDUMP.txt being generated by No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
====Retro Shader Fix====&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=Retro Shader Fix&lt;br /&gt;
| image=Retro_shader_fix.png&lt;br /&gt;
| author=EthanRDoesMC&lt;br /&gt;
| version=1.00&lt;br /&gt;
| compatibility={{Foundation}}, {{Path Finder}}, {{Atlas Rises}}&lt;br /&gt;
}}&lt;br /&gt;
[[User:EthanRDoesMC|EthanRDoesMC]] created the Retro Shader Fix, a selection of mods for old versions of No Man&#039;s Sky to get them working on the latest AMD and nVidia drivers. &lt;br /&gt;
&lt;br /&gt;
=====GUI Install=====&lt;br /&gt;
Qjimbo created the RetroShaderFixGUI to simplify installation.&lt;br /&gt;
&lt;br /&gt;
[[File:RetroShaderFixGUI_screenshot.png]]&lt;br /&gt;
&lt;br /&gt;
Simply download the application from the releases page, and run it. You can scan your entire harddrive or a specific folder for No Man&#039;s Sky installations, and they will all be patched based on the graphics card on your system.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RetroShaderFixGUI&lt;br /&gt;
|file=https://github.com/qjimbo/RetroShaderFixGUI/releases/&lt;br /&gt;
|filename=https://github.com/qjimbo/RetroShaderFixGUI/releases/}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Manual Install=====&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RetroShaderFix&lt;br /&gt;
|file=https://github.com/EthanRDoesMC/RetroShaderFix/releases/&lt;br /&gt;
|filename=https://github.com/EthanRDoesMC/RetroShaderFix/releases/}}&lt;br /&gt;
&lt;br /&gt;
Using the link above, download the .pak files you need for your No Man&#039;s Sky Version (Release/Foundations/Pathfinder/{{Atlas Rises}}) and graphics card Manufacturer (AMD or NVIDIA).&lt;br /&gt;
&lt;br /&gt;
The .pak files are in the format &amp;lt;i&amp;gt;&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;&amp;amp;lt;Version&amp;amp;gt;&amp;lt;/span&amp;gt;.&amp;lt;span style=&amp;quot;color: aqua&amp;quot;&amp;gt;&amp;amp;lt;Manufacturer&amp;amp;gt;&amp;lt;/span&amp;gt;*.pak&amp;lt;/i&amp;gt;, for example &amp;lt;i&amp;gt;&amp;lt;span style=&amp;quot;color: lime&amp;quot;&amp;gt;Foundations&amp;lt;/span&amp;gt;.&amp;lt;span style=&amp;quot;color: aqua&amp;quot;&amp;gt;NVIDIA&amp;lt;/span&amp;gt;FragData.pak&amp;lt;/i&amp;gt;, however an exception is &amp;lt;i&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Universal&amp;lt;/span&amp;gt;.&amp;lt;span style=&amp;quot;color: aqua&amp;quot;&amp;gt;AMD&amp;lt;/span&amp;gt;SpaceMapHorizon.pak&amp;lt;/i&amp;gt; which is for all No Man&#039;s Sky versions on AMD graphics cards.&lt;br /&gt;
&lt;br /&gt;
For version 1.10 and older, place the .pak in /GAMEDATA/PCBANKS. Then, go back to /GAMEDATA and delete /SHADERCACHE.&lt;br /&gt;
&lt;br /&gt;
For version 1.12 and newer, go to /GAMEDATA/PCBANKS and delete (or rename) DISABLEMODS.TXT. Then, in the same folder, create a new folder called MODS. Place the .pak in there, then head back to /GAMEDATA and delete /SHADERCACHE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mod Compatibility Note:&#039;&#039;&#039; When using Retro Shader Fix with other mods such as Rayrod&#039;s Overhaul make sure that the patch(es) is the last file in the MODS folder when sorted alphabetically. Add z to the beginning of the patch&#039;s file name until it&#039;s last in order, for example zzAtlasRises.AMDTextureArray.pak&lt;br /&gt;
* [https://github.com/EthanRDoesMC/RetroShaderFix Retro Shader Fix ReadMe and Source Code on GitHub]&lt;br /&gt;
&lt;br /&gt;
====Graphics Drivers Archive====&lt;br /&gt;
The following graphics drivers are the last known versions to work out-of-the-box with legacy versions of No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
nVidia Drivers Version 472.12&lt;br /&gt;
* [https://www.nvidia.com/Download/driverResults.aspx/180553/en-us/ Windows 7 and Windows 8]&lt;br /&gt;
* [https://www.nvidia.com/Download/driverResults.aspx/180557/en-us/ Windows 10 and Windows 11]&lt;br /&gt;
&lt;br /&gt;
AMD Drivers Version 22.6.1&lt;br /&gt;
* [https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-6-1-win7 Windows 7]&lt;br /&gt;
* [https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-6-1 Windows 10 and Windows 11]&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:RetroShaderFixGUI_screenshot.png&amp;diff=359</id>
		<title>File:RetroShaderFixGUI screenshot.png</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:RetroShaderFixGUI_screenshot.png&amp;diff=359"/>
		<updated>2023-05-10T18:08:54Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=357</id>
		<title>Legacy Versions Guide</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=357"/>
		<updated>2023-04-27T07:00:18Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Internet Archive Installers are gone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot; width=&amp;quot;400px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Release Date&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Steam Manifest ID&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;GOG Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RC1 / 1.00&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:00_rc1_orb.png|100px]] RC1 / 1.00&amp;lt;/h3&amp;gt;&lt;br /&gt;
This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the [[Playstation 4 RC1 1.00 Guide]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;2016-08-09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;1.00&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Playstation 4 Only (on Disc)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Initial Release}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s4&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[File:01_release_orb.png|100px]] Initial Release&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the &amp;quot;purest&amp;quot; version, with no added fluff, the closest to the original vision of the game.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4186508802612155038 4186508802612155038]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.0.0.2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5184767477677111220 5184767477677111220]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.1.0.3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.04&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3894134105881136396 3894134105881136396]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.2.0.4&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.05&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3420488675036159462 3420488675036159462]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.3.0.5&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.06&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-02&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4029704536091297480 4029704536091297480]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.4.0.6&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2527192782880263663 2527192782880263663]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.5.0.7&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7324577403707723494 7324577403707723494]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.6.0.8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Foundation}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s7&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:02_foundation_orb.png|100px]] Foundation&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of &amp;lt;b&amp;gt;Creative Mode&amp;lt;/b&amp;gt;, allowing free exploration, as well as &amp;lt;b&amp;gt;Base Building&amp;lt;/b&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-11-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5075558467668199049 5075558467668199049]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.7.0.9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;br&amp;gt;Save Game System Change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7472338082224573557 7472338082224573557]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.8.0.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;MODS folder changed from &amp;lt;b&amp;gt;PCBANKS&amp;lt;/b&amp;gt; to &amp;lt;b&amp;gt;PCBANKS/MODS&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;DISABLEMODS.txt&amp;lt;/b&amp;gt; file added.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2123008115602074603 2123008115602074603]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.9.0.11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Path Finder}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s9&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:03_path_finder_orb.png|100px]] Path Finder&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the &amp;quot;vintage&amp;quot; filter, providing truer and brighter colours.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-08&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:55712060249788947 55712060249788947]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.10.0.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3680903195816988197 3680903195816988197]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.11.0.14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7771198729138474377 7771198729138474377]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.12.0.15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3749359456608052294 3749359456608052294]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Atlas Rises}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s11&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;8&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:04_atlas_rises_orb.png|100px]] Atlas Rises&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;This version is also notable for the [[RaYRoD&#039;s Overhaul]] mod.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5829957320198344021 5829957320198344021]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4464527365460585210 4464527365460585210]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1898908817052715500 1898908817052715500]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1530784490739778010 1530784490739778010]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:6779740386100788993 6779740386100788993]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-01&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4315758273780102180 4315758273780102180]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:9159679611609023056 9159679611609023056]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:8262658978126728861 8262658978126728861]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.381&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;Save Game System Change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Welcome&amp;diff=356</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Welcome&amp;diff=356"/>
		<updated>2023-04-26T23:27:54Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: /* PC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:Moon 1.13.png|300px|thumb|right]]&lt;br /&gt;
Welcome to No Man&#039;s Sky Retro, a community and wiki project centered on supporting, analyzing and celebrating the original releases No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
Here you will find information on how to get started playing older versions of No Man&#039;s Sky, in addition an archive of [[:Category:Mods|mods]], [[:Category:Tools|tools]], [[Compatibility Fixes|compatibility fixes]], and other resources.&lt;br /&gt;
&lt;br /&gt;
Additionally, we are continuing to grow and [[:Category:TechDocs|share a technical breakdown of the game]] to support and grow the modding community.&lt;br /&gt;
&lt;br /&gt;
We also provide a platform for the community to share their own mods, tools, and projects. On our [https://discord.gg/YcQ8Aq2FA6 discord channel] we discuss various topics related to the game, share our experiences, and ask for help or advice.&lt;br /&gt;
&lt;br /&gt;
Here, we revisit and appreciate the magic of early No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
===How to Play===&lt;br /&gt;
====PC====&lt;br /&gt;
If you own No Man&#039;s Sky on Steam, you can use our No Man&#039;s Sky Legacy Installer tool with your Steam Account to download old versions of No Man&#039;s Sky. You can download this on the project&#039;s [https://github.com/qjimbo/NMSLegacyVersionInstaller/releases releases page].&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Nms legacy installer screenshot.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Previous of No Man&#039;s Sky can also be downloaded from Steam manually using the DepotDownloader tool and your Steam Account. Read [[How to Install Old Versions from Steam]]. If you have an old offline installer from GOG.com, these can be installed as well.&lt;br /&gt;
&lt;br /&gt;
You can learn more about the differences between each version in the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
If you have multiple different versions of No Man&#039;s Sky installed, check out the [[Change Save Game Folder]] page to see how to keep all of your No Man&#039;s Sky savegames in separate folders.&lt;br /&gt;
&lt;br /&gt;
Some Graphics Cards and Drivers may have problems working with older versions of No Man&#039;s Sky, check out the [[Compatibility Fixes]] page for information on how to resolve any issues.&lt;br /&gt;
&lt;br /&gt;
====Playstation 4====&lt;br /&gt;
Version 1.00 can be accessed by uninstalling the game from the harddrive and reinstalling with the internet disconnected. It&#039;s worth noting that only the Playstation 4 received version 1.00, where as the first PC release was 1.03.&lt;br /&gt;
&lt;br /&gt;
Updates can also be installed manually and more detail will be added on this soon.&lt;br /&gt;
&lt;br /&gt;
===Current Version===&lt;br /&gt;
Don&#039;t want to downgrade but miss the old aesthetic? The [[Back to Foundations]] mod allows players of the current version to restore planets closer to their appearance in the Foundation Update and is compatible with the latest updates to No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
While we focus on older versions we welcome discussion, modification and analysis of current versions of No Man&#039;s Sky, and are aiming to grow our collection of [[:Category:Current_Version_Mods|current version mods]].&lt;br /&gt;
&lt;br /&gt;
===A Growing Interest===&lt;br /&gt;
There has been a growing interest in revisiting the &amp;quot;original vision&amp;quot; of No Man&#039;s Sky&lt;br /&gt;
* [https://www.thegamer.com/no-mans-sky-frontiers-update-base-building-focus/ This article from TheGamer] talks about how No Man&#039;s Sky today is very different to it&#039;s initial release.&lt;br /&gt;
* In two Youtube videos [https://www.youtube.com/watch?v=ZQ0s_h6xYjw here] and [https://www.youtube.com/watch?v=EpkheIvRS6I here], Unholy_Mr_Brown talks about why he enjoys playing No Man&#039;s Sky Foundation.&lt;br /&gt;
* [https://www.reddit.com/r/NoMansSkyTheGame/comments/pncjpy/sometimes_i_do_wonder_if_gamers_would_have_ever/ A reddit post by Sharks11] comments on how the pushback from gamers changed the direction of No Man&#039;s Sky.&lt;br /&gt;
* [https://old.reddit.com/r/NoMansSkyTheGame/comments/11ezj9y/should_they_bring_back_these_beautiful_old_planets/ A reddit post by laikaspark] about how planets looked in older versions with many comments of praise for the old No Man&#039;s Sky era.&lt;br /&gt;
&lt;br /&gt;
===Community &amp;amp; Friends===&lt;br /&gt;
* We have a growing community of fans who love the older versions of No Man&#039;s Sky, please join us at the [https://discord.gg/YcQ8Aq2FA6 No Man&#039;s Sky Retro discord channel].&lt;br /&gt;
&lt;br /&gt;
*[https://www.reddit.com/r/NMS_Foundations/ NMS_Foundations Subreddit].&lt;br /&gt;
* [https://www.reddit.com/r/old_mans_sky/ Old_Mans_Sky Subreddit].&lt;br /&gt;
* [https://www.reddit.com/r/NoMansSkyTheGame/ NoMansSkyTheGame Subreddit] (For all No Man&#039;s Sky discussion).&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/channel/UCJVRRdXTA93xjzlK_baA-0g Unholy_Mr_Brown&#039;s Youtube Channel].&lt;br /&gt;
* [https://www.youtube.com/user/GmrLeon/videos Gmr_Leon&#039;s Youtube Channel].&lt;br /&gt;
* [https://www.youtube.com/c/MZK MZK&#039;s Youtube Channel] (covers No Man&#039;s Sky, old and new).&lt;br /&gt;
&lt;br /&gt;
* [https://nmsspot.com/ NMSSpot] is a blog ran by Blake Patterson that covers his many adventures in No Man&#039;s Sky, and was the first place to have a guide on running old versions of No Man&#039;s Sky.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:Nms_legacy_installer_screenshot.png&amp;diff=355</id>
		<title>File:Nms legacy installer screenshot.png</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:Nms_legacy_installer_screenshot.png&amp;diff=355"/>
		<updated>2023-04-26T23:20:28Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:SmartSaveFolder_v1.06.zip&amp;diff=354</id>
		<title>File:SmartSaveFolder v1.06.zip</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:SmartSaveFolder_v1.06.zip&amp;diff=354"/>
		<updated>2023-04-25T17:57:16Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Qjimbo uploaded a new version of File:SmartSaveFolder v1.06.zip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Change_Save_Game_Folder&amp;diff=353</id>
		<title>Change Save Game Folder</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Change_Save_Game_Folder&amp;diff=353"/>
		<updated>2023-04-25T17:55:38Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: /* SmartSaveFolder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
===Overview===&lt;br /&gt;
By default, No Man&#039;s Sky stores Save Game data in &#039;&#039;&#039;C:\Users\&amp;lt;User&amp;gt;\AppData\Roaming\HelloGames\NMS&#039;&#039;&#039; (&#039;&#039;%appdata%\HelloGames\NMS&#039;&#039;) shared by all versions, which can cause conflicts and loss of data when switching between different versions of No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
===SmartSaveFolder===&lt;br /&gt;
SmartSaveFolder runs in the background and changes the Save Game Location of No Man&#039;s Sky to be a local SAVEGAMES subfolder next to each NMS.exe Executable. For more information visit the [[SmartSaveFolder]] page.&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|title=Smart Save Folder&lt;br /&gt;
|version=v1.06&lt;br /&gt;
|file=SmartSaveFolder_v1.06.zip}}&lt;br /&gt;
&lt;br /&gt;
===Launcher Bat Script===&lt;br /&gt;
This method was created by EthanRDoesMC, and works by overriding the USERPROFILE environment variable which points to the C:\Users\&amp;lt;User&amp;gt; folder. This solution was based on an answer from SuperUser.com.&lt;br /&gt;
&lt;br /&gt;
To use this method create a new .bat file in your No Man&#039;s Sky installation folder, for example C:\No Man&#039;s Sky_v1.381\Launcher.bat (NOTE: Make sure file extensions are visible).&lt;br /&gt;
&lt;br /&gt;
Copy and paste the following into the bat file:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;@ECHO OFF&lt;br /&gt;
REM -- source: https://superuser.com/questions/1226025/&lt;br /&gt;
REM -- modified by ethanrdoesmc, who knows nothing about the windows shell, for NMS&lt;br /&gt;
REM -- also see https://nomansskyretro.com for steam api issues if you&#039;re running older versions unpacked&lt;br /&gt;
&lt;br /&gt;
REM -- Path to the directory of this script (make sure to remove ending slash)&lt;br /&gt;
set CURRENT_DIR=%~dp0&lt;br /&gt;
REM -- Great example from Strawberry Perl&#039;s portable shell launcher:&lt;br /&gt;
if not &amp;quot;&amp;quot; == &amp;quot;%CURRENT_DIR%&amp;quot; if #%CURRENT_DIR:~-1%# == #\# set CURRENT_DIR=%CURRENT_DIR:~0,-1%&lt;br /&gt;
&lt;br /&gt;
REM -- OVERRIDE the user environment variable to point to a portable directory&lt;br /&gt;
set USERPROFILE=%CURRENT_DIR%\Data&lt;br /&gt;
&lt;br /&gt;
REM -- Set NMS app ID, if unpacked&lt;br /&gt;
set SteamAppId=275850&lt;br /&gt;
&lt;br /&gt;
REM -- Start the application&lt;br /&gt;
start &amp;quot;&amp;quot; /D&amp;quot;%CURRENT_DIR%\Binaries&amp;quot; &amp;quot;NMS.exe&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Simply double click your new .bat file to run No Man&#039;s Sky with the redirected save game folder. You can also modify your No Man&#039;s Sky shortcut to point to this bat file instead of NMS.exe for convenience.&lt;br /&gt;
&lt;br /&gt;
Save games will be stored in a Data subfolder in the same folder structure in the C:\Users\&amp;lt;User&amp;gt; folder (%userprofile%), for example C:\No Man&#039;s Sky_v1.381\Data\AppData\Roaming\HelloGames\NMS\DefaultUser.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=SmartSaveFolder&amp;diff=352</id>
		<title>SmartSaveFolder</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=SmartSaveFolder&amp;diff=352"/>
		<updated>2023-04-25T17:55:23Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: /* How to Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tools]]&lt;br /&gt;
===SmartSaveFolder===&lt;br /&gt;
[[File:SmartSaveFolderScreenshot.png]]&lt;br /&gt;
&lt;br /&gt;
SmartSaveFolder was created by [[User:Qjimbo|Qjimbo]] and is an application that runs in the background and changes the Save Game Location of No Man&#039;s Sky to be a local SAVEGAMES subfolder next to each NMS.exe Executable.&lt;br /&gt;
&lt;br /&gt;
This allows multiple versions of No Man&#039;s Sky to be installed with their own separate Save Game data without using scripts or launchers.&lt;br /&gt;
&lt;br /&gt;
====How to Use====&lt;br /&gt;
Start the SmartSaveFolder.exe before you launch No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
The first time running you will have to grant SmartSaveFolder administrator permissions and restart the computer to allow the redirection of the Save Data folder. After that, no administrator permissions are required.&lt;br /&gt;
&lt;br /&gt;
After restarting, launch SmartSaveFolder again and Start No Man&#039;s Sky. SaveSaveFolder will create a new SAVEGAMES subfolder in the same folder as the NMS.exe you are running for storing Save Game data.&lt;br /&gt;
&lt;br /&gt;
So for example if you run&lt;br /&gt;
C:\No Man&#039;s Sky_v1.381\Binaries\NMS.exe&lt;br /&gt;
The save game folder will be&lt;br /&gt;
C:\No Man&#039;s Sky_v1.381\Binaries\SAVEGAMES&lt;br /&gt;
&lt;br /&gt;
If you want to copy some existing savegames to this folder you can click the Open Original Save Games Folder to view your original save games and Open Current Save Games Folder while No Man&#039;s Sky is running to view the new save games folder.&lt;br /&gt;
&lt;br /&gt;
You can close and open different No Man&#039;s Sky installations and leave SmartSaveFolder running in the background the entire time. SmartSaveFolder can also be set to run at startup.&lt;br /&gt;
&lt;br /&gt;
{{Download&lt;br /&gt;
|title=Smart Save Folder&lt;br /&gt;
|version=v1.06&lt;br /&gt;
|file=SmartSaveFolder_v1.06.zip}}&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/qjimbo/smartsavefolder Source Code on GitHub (VS2010 C# Project) (MIT License)]&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:SmartSaveFolder_v1.06.zip&amp;diff=351</id>
		<title>File:SmartSaveFolder v1.06.zip</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:SmartSaveFolder_v1.06.zip&amp;diff=351"/>
		<updated>2023-04-25T17:55:11Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Welcome&amp;diff=350</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Welcome&amp;diff=350"/>
		<updated>2023-04-24T01:14:14Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Internet Archive Installers are gone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:Moon 1.13.png|300px|thumb|right]]&lt;br /&gt;
Welcome to No Man&#039;s Sky Retro, a community and wiki project centered on supporting, analyzing and celebrating the original releases No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
Here you will find information on how to get started playing older versions of No Man&#039;s Sky, in addition an archive of [[:Category:Mods|mods]], [[:Category:Tools|tools]], [[Compatibility Fixes|compatibility fixes]], and other resources.&lt;br /&gt;
&lt;br /&gt;
Additionally, we are continuing to grow and [[:Category:TechDocs|share a technical breakdown of the game]] to support and grow the modding community.&lt;br /&gt;
&lt;br /&gt;
We also provide a platform for the community to share their own mods, tools, and projects. On our [https://discord.gg/YcQ8Aq2FA6 discord channel] we discuss various topics related to the game, share our experiences, and ask for help or advice.&lt;br /&gt;
&lt;br /&gt;
Here, we revisit and appreciate the magic of early No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
===How to Play===&lt;br /&gt;
====PC====&lt;br /&gt;
Previous versions of No Man&#039;s Sky can be downloaded from Steam using the DepotDownloader tool and your Steam Account. Read [[How to Install Old Versions from Steam]].&lt;br /&gt;
&lt;br /&gt;
You can learn more about the differences between each version in the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
If you have multiple different versions of No Man&#039;s Sky installed, check out the [[Change Save Game Folder]] page to see how to keep all of your No Man&#039;s Sky savegames in separate folders.&lt;br /&gt;
&lt;br /&gt;
Some Graphics Cards and Drivers may have problems working with older versions of No Man&#039;s Sky, check out the [[Compatibility Fixes]] page for information on how to resolve any issues.&lt;br /&gt;
&lt;br /&gt;
====Playstation 4====&lt;br /&gt;
Version 1.00 can be accessed by uninstalling the game from the harddrive and reinstalling with the internet disconnected. It&#039;s worth noting that only the Playstation 4 received version 1.00, where as the first PC release was 1.03.&lt;br /&gt;
&lt;br /&gt;
Updates can also be installed manually and more detail will be added on this soon.&lt;br /&gt;
&lt;br /&gt;
===Current Version===&lt;br /&gt;
Don&#039;t want to downgrade but miss the old aesthetic? The [[Back to Foundations]] mod allows players of the current version to restore planets closer to their appearance in the Foundation Update and is compatible with the latest updates to No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
While we focus on older versions we welcome discussion, modification and analysis of current versions of No Man&#039;s Sky, and are aiming to grow our collection of [[:Category:Current_Version_Mods|current version mods]].&lt;br /&gt;
&lt;br /&gt;
===A Growing Interest===&lt;br /&gt;
There has been a growing interest in revisiting the &amp;quot;original vision&amp;quot; of No Man&#039;s Sky&lt;br /&gt;
* [https://www.thegamer.com/no-mans-sky-frontiers-update-base-building-focus/ This article from TheGamer] talks about how No Man&#039;s Sky today is very different to it&#039;s initial release.&lt;br /&gt;
* In two Youtube videos [https://www.youtube.com/watch?v=ZQ0s_h6xYjw here] and [https://www.youtube.com/watch?v=EpkheIvRS6I here], Unholy_Mr_Brown talks about why he enjoys playing No Man&#039;s Sky Foundation.&lt;br /&gt;
* [https://www.reddit.com/r/NoMansSkyTheGame/comments/pncjpy/sometimes_i_do_wonder_if_gamers_would_have_ever/ A reddit post by Sharks11] comments on how the pushback from gamers changed the direction of No Man&#039;s Sky.&lt;br /&gt;
* [https://old.reddit.com/r/NoMansSkyTheGame/comments/11ezj9y/should_they_bring_back_these_beautiful_old_planets/ A reddit post by laikaspark] about how planets looked in older versions with many comments of praise for the old No Man&#039;s Sky era.&lt;br /&gt;
&lt;br /&gt;
===Community &amp;amp; Friends===&lt;br /&gt;
* We have a growing community of fans who love the older versions of No Man&#039;s Sky, please join us at the [https://discord.gg/YcQ8Aq2FA6 No Man&#039;s Sky Retro discord channel].&lt;br /&gt;
&lt;br /&gt;
*[https://www.reddit.com/r/NMS_Foundations/ NMS_Foundations Subreddit].&lt;br /&gt;
* [https://www.reddit.com/r/old_mans_sky/ Old_Mans_Sky Subreddit].&lt;br /&gt;
* [https://www.reddit.com/r/NoMansSkyTheGame/ NoMansSkyTheGame Subreddit] (For all No Man&#039;s Sky discussion).&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/channel/UCJVRRdXTA93xjzlK_baA-0g Unholy_Mr_Brown&#039;s Youtube Channel].&lt;br /&gt;
* [https://www.youtube.com/user/GmrLeon/videos Gmr_Leon&#039;s Youtube Channel].&lt;br /&gt;
* [https://www.youtube.com/c/MZK MZK&#039;s Youtube Channel] (covers No Man&#039;s Sky, old and new).&lt;br /&gt;
&lt;br /&gt;
* [https://nmsspot.com/ NMSSpot] is a blog ran by Blake Patterson that covers his many adventures in No Man&#039;s Sky, and was the first place to have a guide on running old versions of No Man&#039;s Sky.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Category:V1.0X_Release_Mods&amp;diff=349</id>
		<title>Category:V1.0X Release Mods</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Category:V1.0X_Release_Mods&amp;diff=349"/>
		<updated>2023-04-14T16:19:25Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Created page with &amp;quot;Category:Mods&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Category:V1.0X_Initial_Release_Mods&amp;diff=348</id>
		<title>Category:V1.0X Initial Release Mods</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Category:V1.0X_Initial_Release_Mods&amp;diff=348"/>
		<updated>2023-04-14T16:19:01Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Qjimbo moved page Category:V1.0X Initial Release Mods to Initial Release Mods Collection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Initial Release Mods Collection]]&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Initial_Release_Mods_Collection&amp;diff=347</id>
		<title>Initial Release Mods Collection</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Initial_Release_Mods_Collection&amp;diff=347"/>
		<updated>2023-04-14T16:19:01Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Qjimbo moved page Category:V1.0X Initial Release Mods to Initial Release Mods Collection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.0X_Release_Mods]]&lt;br /&gt;
== E3 mods (to make NMS look like E3) ==&lt;br /&gt;
Go here: [[V1.0x E3 mods]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
==== Invisible Traderoutes ====&lt;br /&gt;
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/92]&lt;br /&gt;
* What it does: This mod replaces the Traderoute texture with a small one which shouldnt be seen in space.&lt;br /&gt;
* Cons (if any): traderoutes not completely invisible, they still can be visible when going out of pulse drive between planets.&lt;br /&gt;
* Notes (if needed):&lt;br /&gt;
&lt;br /&gt;
==== No Scanning Eyes or Warnings Drone Sign ====&lt;br /&gt;
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/139]&lt;br /&gt;
* What it does: Removes the blue eye from the drones, the red one from creatures and the warning sign. (less visual clutter)&lt;br /&gt;
* Cons (if any): &lt;br /&gt;
* Notes (if needed):&lt;br /&gt;
&lt;br /&gt;
==== Use the binoculars (less icons) v0.96 ====&lt;br /&gt;
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/140?tab=description]&lt;br /&gt;
* What it does: Clear your view from most of the icons from your view, reveal them only using the Analysis Visor.&lt;br /&gt;
* Cons (if any): &lt;br /&gt;
* Notes (if needed):&lt;br /&gt;
&lt;br /&gt;
==== Super Hyperdrive ====&lt;br /&gt;
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/12?tab=description]&lt;br /&gt;
* What it does: 1000x hyperdrive distance.&lt;br /&gt;
* Cons (if any): cheat :)&lt;br /&gt;
* Notes (if needed):&lt;br /&gt;
&lt;br /&gt;
==== Dark Warp ====&lt;br /&gt;
* Where to find it: [https://www.nexusmods.com/nomanssky/mods/12?tab=description]&lt;br /&gt;
* What it does: Changes the vanilla eye-blinding warp to several color variations of a darker, more detailed one.&lt;br /&gt;
* Cons (if any): cheat :)&lt;br /&gt;
* Notes (if needed): many colors available so you can choose yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Mod x ====&lt;br /&gt;
* Where to find it:&lt;br /&gt;
* What it does: &lt;br /&gt;
* Cons (if any):&lt;br /&gt;
* Notes (if needed):&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=346</id>
		<title>Low Flight Mods</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=346"/>
		<updated>2023-04-12T15:54:05Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
&lt;br /&gt;
Prior to {{Atlas Rises}}, it was not possible to fly low to the ground in your spaceship. As such Low Flight mods were developed to allow this. While {{Atlas Rises}} did add lower flight, this was further improved upon with mods.&lt;br /&gt;
&lt;br /&gt;
Hytek&#039;s LowFlight Mod enables this in the {{Initial Release}} and {{Foundation}} versions.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v1.1/v2.0&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/initialrelease-LowFlight%20by%20Hytek-80-2-0.zip&lt;br /&gt;
|filename=initialrelease-LowFlight by Hytek-80-2-0.zip&lt;br /&gt;
|nmsversion={{Initial Release}}}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v3.1&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/foundation-LowFlight%20v3.1%20by%20Hytek-80-3-1.zip&lt;br /&gt;
|filename=foundation-LowFlight v3.1 by Hytek-80-3-1.zip&lt;br /&gt;
|nmsversion={{Foundation}}}}&lt;br /&gt;
&lt;br /&gt;
JovianStone&#039;s Ultimate Low Flight Mod enables this in {{Path Finder}} and {{Atlas Rises}}.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.1&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/pathfinder-Ultimate%20Low-Flight%20Mod.V1.1.-Normal%20Mode.7z-396-1-1.7z&lt;br /&gt;
|filename=pathfinder-Ultimate Low-Flight Mod.V1.1.-Normal Mode.7z-396-1-1.7z&lt;br /&gt;
|nmsversion={{Path Finder}}}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.37&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/atlasrises-Ultimate%20Low-Flight%20Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|filename=atlasrises-Ultimate Low-Flight Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|nmsversion={{Atlas Rises}}}}&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=RaYRoD%27s_3rd_Person_Flight&amp;diff=345</id>
		<title>RaYRoD&#039;s 3rd Person Flight</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=RaYRoD%27s_3rd_Person_Flight&amp;diff=345"/>
		<updated>2023-04-12T06:05:44Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Created page with &amp;quot;Category:Mods Category:V1.3X_Atlas_Rises_Mods {{Mod | name=RaYRoD&amp;#039;s 3rd Person Flight | image=3rd person flight.png | author=RaYRoD | version=1 | compatibility={{Atlas Rises}} | file=MOD.RaYRoD.3rd.Person.Flight.zip }} {{#evt: service=youtube |id=https://www.youtube.com/watch?v=3aTjaRMY42I }}   ===Installation=== Unlike .PAK Mods, this mod requires the &amp;#039;&amp;#039;&amp;#039;opengl32.dll&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;RaYRoDs_3rd_Person_Flight.NMS&amp;#039;&amp;#039;&amp;#039; files to be extracted next to the NMS.EXE in the &amp;#039;&amp;#039;&amp;#039;B...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.3X_Atlas_Rises_Mods]]&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=RaYRoD&#039;s 3rd Person Flight&lt;br /&gt;
| image=3rd person flight.png&lt;br /&gt;
| author=RaYRoD&lt;br /&gt;
| version=1&lt;br /&gt;
| compatibility={{Atlas Rises}}&lt;br /&gt;
| file=MOD.RaYRoD.3rd.Person.Flight.zip&lt;br /&gt;
}}&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://www.youtube.com/watch?v=3aTjaRMY42I&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Installation===&lt;br /&gt;
Unlike .PAK Mods, this mod requires the &#039;&#039;&#039;opengl32.dll&#039;&#039;&#039; and &#039;&#039;&#039;RaYRoDs_3rd_Person_Flight.NMS&#039;&#039;&#039; files to be extracted next to the NMS.EXE in the &#039;&#039;&#039;Binaries&#039;&#039;&#039; folder inside your No Man&#039;s Sky installation folder. Once copied, launch No Man&#039;s Sky as normal.&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
* Key: 1 =  Toggle 3rd person flight&lt;br /&gt;
* Keys 2-6 = Diff FOV levels&lt;br /&gt;
&lt;br /&gt;
===Links===&lt;br /&gt;
https://www.reddit.com/r/NoMansSkyTheGame/comments/6u6ern/flying_has_never_felt_so_damn_good_rayrods_3rd/&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:MOD.RaYRoD.3rd.Person.Flight.zip&amp;diff=344</id>
		<title>File:MOD.RaYRoD.3rd.Person.Flight.zip</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:MOD.RaYRoD.3rd.Person.Flight.zip&amp;diff=344"/>
		<updated>2023-04-12T06:00:11Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=File:3rd_person_flight.png&amp;diff=343</id>
		<title>File:3rd person flight.png</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=File:3rd_person_flight.png&amp;diff=343"/>
		<updated>2023-04-12T05:58:51Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=342</id>
		<title>Legacy Versions Guide</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=342"/>
		<updated>2023-04-11T19:29:56Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot; width=&amp;quot;400px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Release Date&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Steam Manifest ID&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;GOG Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RC1 / 1.00&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:00_rc1_orb.png|100px]] RC1 / 1.00&amp;lt;/h3&amp;gt;&lt;br /&gt;
This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the [[Playstation 4 RC1 1.00 Guide]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;2016-08-09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;1.00&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Playstation 4 Only (on Disc)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Initial Release}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s4&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[File:01_release_orb.png|100px]] Initial Release&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the &amp;quot;purest&amp;quot; version, with no added fluff, the closest to the original vision of the game.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4186508802612155038 4186508802612155038]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.0.0.2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5184767477677111220 5184767477677111220]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.1.0.3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.04&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3894134105881136396 3894134105881136396]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.2.0.4&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.05&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3420488675036159462 3420488675036159462]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.3.0.5&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.06&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-02&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4029704536091297480 4029704536091297480]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.4.0.6&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2527192782880263663 2527192782880263663]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.5.0.7&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7324577403707723494 7324577403707723494]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.6.0.8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.09.1_initial_release_version Last Initial Release Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Foundation}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s7&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:02_foundation_orb.png|100px]] Foundation&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Foundation reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of &amp;lt;b&amp;gt;Creative Mode&amp;lt;/b&amp;gt;, allowing free exploration, as well as &amp;lt;b&amp;gt;Base Building&amp;lt;/b&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-11-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5075558467668199049 5075558467668199049]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.7.0.9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;br&amp;gt;Save Game System Change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7472338082224573557 7472338082224573557]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.8.0.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;MODS folder changed from &amp;lt;b&amp;gt;PCBANKS&amp;lt;/b&amp;gt; to &amp;lt;b&amp;gt;PCBANKS/MODS&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;DISABLEMODS.txt&amp;lt;/b&amp;gt; file added.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2123008115602074603 2123008115602074603]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.9.0.11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.13_foundation_update_version Last Foundation Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Path Finder}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s9&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:03_path_finder_orb.png|100px]] Path Finder&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the &amp;quot;vintage&amp;quot; filter, providing truer and brighter colours.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-08&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:55712060249788947 55712060249788947]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.10.0.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3680903195816988197 3680903195816988197]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.11.0.14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7771198729138474377 7771198729138474377]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.12.0.15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3749359456608052294 3749359456608052294]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.24_path_finder_update_version Last Path Finder Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Atlas Rises}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s11&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;8&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:04_atlas_rises_orb.png|100px]] Atlas Rises&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;This version is also notable for the [[RaYRoD&#039;s Overhaul]] mod.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5829957320198344021 5829957320198344021]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4464527365460585210 4464527365460585210]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1898908817052715500 1898908817052715500]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1530784490739778010 1530784490739778010]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:6779740386100788993 6779740386100788993]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-01&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4315758273780102180 4315758273780102180]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:9159679611609023056 9159679611609023056]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:8262658978126728861 8262658978126728861]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.381&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;Save Game System Change&amp;lt;br&amp;gt;&lt;br /&gt;
[https://archive.org/details/no_mans_sky_1.381_atlas_rises_update_version Last Atlas Rises Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=PrereleaseAtmosphere&amp;diff=341</id>
		<title>PrereleaseAtmosphere</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=PrereleaseAtmosphere&amp;diff=341"/>
		<updated>2023-04-11T19:18:44Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:Current_Version_Mods]]&lt;br /&gt;
&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=Prerelease Atmosphere&lt;br /&gt;
| image=20230217134452 1.jpg&lt;br /&gt;
| author=AyyMang&lt;br /&gt;
| version=2&lt;br /&gt;
| compatibility={{Current Version}}&lt;br /&gt;
| file=MOD.PrereleaseAtmosphere.pak.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Work in progress mod that attempts to restore the look of the pre-release version of No Man&#039;s Sky to the latest version.&lt;br /&gt;
&lt;br /&gt;
* Restores the old distance fog in all conditions including Prime planets&lt;br /&gt;
* Removes cloud shadows and overcast lighting (thanks to Rayrod)&lt;br /&gt;
* Adds all the same colours as the foundations version of Ayymang&#039;s E3 colour mod&lt;br /&gt;
* Includes all the space and sky colours from the prerelease footage.&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;table style=&amp;quot;margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:Prerelease atmosphere.png|500px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;[[Back to Foundations]] Terrain Mod and Prerelease Atmosphere Mod&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=340</id>
		<title>How to Install Old Versions from Steam</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=340"/>
		<updated>2023-04-11T19:14:26Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: /* 3. Run DepotDownloader Command */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
This guide will walk you through how to play old versions of No Man&#039;s Sky using Steam. A Steam Account with a purchased or activated No Man&#039;s Sky is required to perform these steps.&lt;br /&gt;
&lt;br /&gt;
The Steam client used to allow you to download old games through the console with the download_depot command. As of writing this guide, this functionality is broken and will return a &amp;quot;Depot download failed : Manifest not available&amp;quot; error. So this guide uses the third party SteamRE Depot Downloader instead.&lt;br /&gt;
&lt;br /&gt;
===1. Download DepotDownloader===&lt;br /&gt;
Navigate to https://github.com/SteamRE/DepotDownloader/releases/ and download the latest release of Depot Downloader.&lt;br /&gt;
&lt;br /&gt;
[[File:01-steam-depotdownloader.png]]&lt;br /&gt;
&lt;br /&gt;
===2. Extract DepotDownloader and Open Command Prompt===&lt;br /&gt;
Extract the Zip file to somewhere on your computer. In this example I will extract it to &#039;&#039;&#039;C:\depotdownloader&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Next press Win+R and type &#039;&#039;&#039;cmd&#039;&#039;&#039; and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:02-steam-runcmd.png]]&lt;br /&gt;
&lt;br /&gt;
At the command prompt, type &#039;&#039;&#039;cd &amp;quot;C:\depotdownloader&amp;quot;&#039;&#039;&#039; (or whatever the path is) and press enter. If you installed it to a path on a different drive letter (such as E:\depotdownloader), you will then have to type that drive letter followed by a colon, e.g. E: and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:03-steam-cd.png]]&lt;br /&gt;
&lt;br /&gt;
===3. Run DepotDownloader Command===&lt;br /&gt;
You can now use the DepotDownloader tool to download a specific version of No Man&#039;s Sky from Steam. The format of the command is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;DepotDownloader -app &amp;lt;appid&amp;gt; -depot &amp;lt;depotid&amp;gt; -manifest &amp;lt;id&amp;gt; -dir &amp;lt;folder&amp;gt; -username &amp;lt;username&amp;gt; -password &amp;lt;password&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using SteamDB it is possible to see that for No Man&#039;s Sky the &#039;&#039;&#039;appid&#039;&#039;&#039; is [https://steamdb.info/app/275850/depots/?branch=public 275850] and the &#039;&#039;&#039;depotid&#039;&#039;&#039; is [https://steamdb.info/depot/275851/manifests/ 275851]. Below are commands for the final builds of each legacy version before No Man&#039;s Sky NEXT. A complete list of legacy manifest IDs is available on the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
Select one of the below commands highlighted in red, depending on which version you want, and copy it to the clipboard. At the command line, simply right-click the mouse to paste the command. Use the cursor keys and backspace/delete key to change &#039;&#039;&#039;UN&#039;&#039;&#039; and &#039;&#039;&#039;PW&#039;&#039;&#039; to your Steam username and password, and press enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot; width=&amp;quot;150px&amp;quot;&amp;gt;Release&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Version&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Date&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Manifest ID&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Command&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Launch Day&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;4186508802612155038&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 4186508802612155038 -dir &amp;quot;no_mans_sky_v1.03&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Initial Release}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;7324577403707723494&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 7324577403707723494 -dir &amp;quot;no_mans_sky_v1.09.1&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Foundation}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;2123008115602074603&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 2123008115602074603 -dir &amp;quot;no_mans_sky_v1.13&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Path Finder}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;3749359456608052294&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 3749359456608052294 -dir &amp;quot;no_mans_sky_v1.24&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Atlas Rises}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;8262658978126728861&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 8262658978126728861 -dir &amp;quot;no_mans_sky_v1.38&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4. Download the Game===&lt;br /&gt;
If your account is protected with Steam Guard, you will be prompted for the code. The depot will then be downloaded into the folder you specified with -dir. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:04-steam-download.png]]&lt;br /&gt;
&lt;br /&gt;
===5. Replace steam_api64.dll===&lt;br /&gt;
Navigate to the location of the NMS.exe in the &#039;&#039;&#039;Binaries&#039;&#039;&#039; subfolder. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03\Binaries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe it will give the error &amp;quot;Steam init error&amp;quot; and cannot be launched independently.&lt;br /&gt;
&lt;br /&gt;
[[File:05-steam-dll.png]]&lt;br /&gt;
&lt;br /&gt;
To allow the game to run,  download a replacement steam_api64.dll here and replace it the dll with the same name.&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Replacement steam_api64.dll&lt;br /&gt;
|file=https://nomansskyretro.com/archive/dl_steam/steam_api64.zip&lt;br /&gt;
|filename=steam_api64.zip}}&lt;br /&gt;
(credit for this DLL goes to the [https://gitlab.com/Mr_Goldberg/goldberg_emulator goldberg emulator project].)&lt;br /&gt;
&lt;br /&gt;
===6. Unpack NMS.exe - v1.20 and above only.===&lt;br /&gt;
The {{Path Finder}} update and future versions (v1.20 and above) contain SteamStub in the NMS executable. For previous versions you can skip this step.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe on these versions it will launch the Steam client and run the latest version of NMS you have installed instead.&lt;br /&gt;
&lt;br /&gt;
To resolve this, [https://github.com/atom0s/Steamless/releases click here to get the latest release of Steamless], download the zip and extract it somewhere. Run Steamless.exe and locate the NMS.exe in the Binaries folder.&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-2.png]]&lt;br /&gt;
&lt;br /&gt;
Click Unpack File. This will create NMS.unpacked.exe in the same folder. Delete the original NMS.exe and rename this file to NMS.exe.&lt;br /&gt;
&lt;br /&gt;
===7. Launch the Game===&lt;br /&gt;
Run NMS.exe and the game should launch properly.&lt;br /&gt;
&lt;br /&gt;
The Save games will be stored in &#039;&#039;&#039;C:\Users\PC USERNAME\AppData\Roaming\HelloGames\NMS\st_STEAM ID #&#039;&#039;&#039;. If you have existing save games in this folder from another version, you may wish to back them up first.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=339</id>
		<title>How to Install Old Versions from Steam</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=339"/>
		<updated>2023-04-11T19:07:48Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;Path Finder(?![\w{}])&amp;quot; to &amp;quot;{{Path Finder}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
This guide will walk you through how to play old versions of No Man&#039;s Sky using Steam. A Steam Account with a purchased or activated No Man&#039;s Sky is required to perform these steps.&lt;br /&gt;
&lt;br /&gt;
The Steam client used to allow you to download old games through the console with the download_depot command. As of writing this guide, this functionality is broken and will return a &amp;quot;Depot download failed : Manifest not available&amp;quot; error. So this guide uses the third party SteamRE Depot Downloader instead.&lt;br /&gt;
&lt;br /&gt;
===1. Download DepotDownloader===&lt;br /&gt;
Navigate to https://github.com/SteamRE/DepotDownloader/releases/ and download the latest release of Depot Downloader.&lt;br /&gt;
&lt;br /&gt;
[[File:01-steam-depotdownloader.png]]&lt;br /&gt;
&lt;br /&gt;
===2. Extract DepotDownloader and Open Command Prompt===&lt;br /&gt;
Extract the Zip file to somewhere on your computer. In this example I will extract it to &#039;&#039;&#039;C:\depotdownloader&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Next press Win+R and type &#039;&#039;&#039;cmd&#039;&#039;&#039; and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:02-steam-runcmd.png]]&lt;br /&gt;
&lt;br /&gt;
At the command prompt, type &#039;&#039;&#039;cd &amp;quot;C:\depotdownloader&amp;quot;&#039;&#039;&#039; (or whatever the path is) and press enter. If you installed it to a path on a different drive letter (such as E:\depotdownloader), you will then have to type that drive letter followed by a colon, e.g. E: and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:03-steam-cd.png]]&lt;br /&gt;
&lt;br /&gt;
===3. Run DepotDownloader Command===&lt;br /&gt;
You can now use the DepotDownloader tool to download a specific version of No Man&#039;s Sky from Steam. The format of the command is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;DepotDownloader -app &amp;lt;appid&amp;gt; -depot &amp;lt;depotid&amp;gt; -manifest &amp;lt;id&amp;gt; -dir &amp;lt;folder&amp;gt; -username &amp;lt;username&amp;gt; -password &amp;lt;password&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using SteamDB it is possible to see that for No Man&#039;s Sky the &#039;&#039;&#039;appid&#039;&#039;&#039; is [https://steamdb.info/app/275850/depots/?branch=public 275850] and the &#039;&#039;&#039;depotid&#039;&#039;&#039; is [https://steamdb.info/depot/275851/manifests/ 275851]. Below are commands for the final builds of each legacy version before No Man&#039;s Sky NEXT. A complete list of legacy manifest IDs is available on the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
Select one of the below commands highlighted in red, depending on which version you want, and copy it to the clipboard. At the command line, simply right-click the mouse to paste the command. Use the cursor keys and backspace/delete key to change &#039;&#039;&#039;UN&#039;&#039;&#039; and &#039;&#039;&#039;PW&#039;&#039;&#039; to your Steam username and password, and press enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Release&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Version&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Date&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Manifest ID&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Command&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Launch Day&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;4186508802612155038&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 4186508802612155038 -dir &amp;quot;no_mans_sky_v1.03&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Release&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;7324577403707723494&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 7324577403707723494 -dir &amp;quot;no_mans_sky_v1.09.1&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Foundation}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;2123008115602074603&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 2123008115602074603 -dir &amp;quot;no_mans_sky_v1.13&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Path Finder}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;3749359456608052294&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 3749359456608052294 -dir &amp;quot;no_mans_sky_v1.24&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Atlas Rises}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;8262658978126728861&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 8262658978126728861 -dir &amp;quot;no_mans_sky_v1.38&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4. Download the Game===&lt;br /&gt;
If your account is protected with Steam Guard, you will be prompted for the code. The depot will then be downloaded into the folder you specified with -dir. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:04-steam-download.png]]&lt;br /&gt;
&lt;br /&gt;
===5. Replace steam_api64.dll===&lt;br /&gt;
Navigate to the location of the NMS.exe in the &#039;&#039;&#039;Binaries&#039;&#039;&#039; subfolder. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03\Binaries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe it will give the error &amp;quot;Steam init error&amp;quot; and cannot be launched independently.&lt;br /&gt;
&lt;br /&gt;
[[File:05-steam-dll.png]]&lt;br /&gt;
&lt;br /&gt;
To allow the game to run,  download a replacement steam_api64.dll here and replace it the dll with the same name.&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Replacement steam_api64.dll&lt;br /&gt;
|file=https://nomansskyretro.com/archive/dl_steam/steam_api64.zip&lt;br /&gt;
|filename=steam_api64.zip}}&lt;br /&gt;
(credit for this DLL goes to the [https://gitlab.com/Mr_Goldberg/goldberg_emulator goldberg emulator project].)&lt;br /&gt;
&lt;br /&gt;
===6. Unpack NMS.exe - v1.20 and above only.===&lt;br /&gt;
The {{Path Finder}} update and future versions (v1.20 and above) contain SteamStub in the NMS executable. For previous versions you can skip this step.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe on these versions it will launch the Steam client and run the latest version of NMS you have installed instead.&lt;br /&gt;
&lt;br /&gt;
To resolve this, [https://github.com/atom0s/Steamless/releases click here to get the latest release of Steamless], download the zip and extract it somewhere. Run Steamless.exe and locate the NMS.exe in the Binaries folder.&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-2.png]]&lt;br /&gt;
&lt;br /&gt;
Click Unpack File. This will create NMS.unpacked.exe in the same folder. Delete the original NMS.exe and rename this file to NMS.exe.&lt;br /&gt;
&lt;br /&gt;
===7. Launch the Game===&lt;br /&gt;
Run NMS.exe and the game should launch properly.&lt;br /&gt;
&lt;br /&gt;
The Save games will be stored in &#039;&#039;&#039;C:\Users\PC USERNAME\AppData\Roaming\HelloGames\NMS\st_STEAM ID #&#039;&#039;&#039;. If you have existing save games in this folder from another version, you may wish to back them up first.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=338</id>
		<title>How to Install Old Versions from Steam</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=How_to_Install_Old_Versions_from_Steam&amp;diff=338"/>
		<updated>2023-04-11T19:05:12Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;Atlas Rises(?![\w{}])&amp;quot; to &amp;quot;{{Atlas Rises}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
This guide will walk you through how to play old versions of No Man&#039;s Sky using Steam. A Steam Account with a purchased or activated No Man&#039;s Sky is required to perform these steps.&lt;br /&gt;
&lt;br /&gt;
The Steam client used to allow you to download old games through the console with the download_depot command. As of writing this guide, this functionality is broken and will return a &amp;quot;Depot download failed : Manifest not available&amp;quot; error. So this guide uses the third party SteamRE Depot Downloader instead.&lt;br /&gt;
&lt;br /&gt;
===1. Download DepotDownloader===&lt;br /&gt;
Navigate to https://github.com/SteamRE/DepotDownloader/releases/ and download the latest release of Depot Downloader.&lt;br /&gt;
&lt;br /&gt;
[[File:01-steam-depotdownloader.png]]&lt;br /&gt;
&lt;br /&gt;
===2. Extract DepotDownloader and Open Command Prompt===&lt;br /&gt;
Extract the Zip file to somewhere on your computer. In this example I will extract it to &#039;&#039;&#039;C:\depotdownloader&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Next press Win+R and type &#039;&#039;&#039;cmd&#039;&#039;&#039; and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:02-steam-runcmd.png]]&lt;br /&gt;
&lt;br /&gt;
At the command prompt, type &#039;&#039;&#039;cd &amp;quot;C:\depotdownloader&amp;quot;&#039;&#039;&#039; (or whatever the path is) and press enter. If you installed it to a path on a different drive letter (such as E:\depotdownloader), you will then have to type that drive letter followed by a colon, e.g. E: and press enter.&lt;br /&gt;
&lt;br /&gt;
[[File:03-steam-cd.png]]&lt;br /&gt;
&lt;br /&gt;
===3. Run DepotDownloader Command===&lt;br /&gt;
You can now use the DepotDownloader tool to download a specific version of No Man&#039;s Sky from Steam. The format of the command is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;DepotDownloader -app &amp;lt;appid&amp;gt; -depot &amp;lt;depotid&amp;gt; -manifest &amp;lt;id&amp;gt; -dir &amp;lt;folder&amp;gt; -username &amp;lt;username&amp;gt; -password &amp;lt;password&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using SteamDB it is possible to see that for No Man&#039;s Sky the &#039;&#039;&#039;appid&#039;&#039;&#039; is [https://steamdb.info/app/275850/depots/?branch=public 275850] and the &#039;&#039;&#039;depotid&#039;&#039;&#039; is [https://steamdb.info/depot/275851/manifests/ 275851]. Below are commands for the final builds of each legacy version before No Man&#039;s Sky NEXT. A complete list of legacy manifest IDs is available on the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
Select one of the below commands highlighted in red, depending on which version you want, and copy it to the clipboard. At the command line, simply right-click the mouse to paste the command. Use the cursor keys and backspace/delete key to change &#039;&#039;&#039;UN&#039;&#039;&#039; and &#039;&#039;&#039;PW&#039;&#039;&#039; to your Steam username and password, and press enter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Release&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Version&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Date&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Manifest ID&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;col&amp;quot;&amp;gt;Command&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Launch Day&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;4186508802612155038&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 4186508802612155038 -dir &amp;quot;no_mans_sky_v1.03&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Release&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;7324577403707723494&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 7324577403707723494 -dir &amp;quot;no_mans_sky_v1.09.1&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Foundation}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;2123008115602074603&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 2123008115602074603 -dir &amp;quot;no_mans_sky_v1.13&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;Path Finder&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;3749359456608052294&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 3749359456608052294 -dir &amp;quot;no_mans_sky_v1.24&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-size: 14px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;th scope=&amp;quot;row&amp;quot;&amp;gt;{{Atlas Rises}}&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;font-size: 10px;&amp;quot;&amp;gt;8262658978126728861&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;code&amp;gt;DepotDownloader -app 275850 -depot 275851 -manifest 8262658978126728861 -dir &amp;quot;no_mans_sky_v1.38&amp;quot; -username UN -password PW&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;    &lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4. Download the Game===&lt;br /&gt;
If your account is protected with Steam Guard, you will be prompted for the code. The depot will then be downloaded into the folder you specified with -dir. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:04-steam-download.png]]&lt;br /&gt;
&lt;br /&gt;
===5. Replace steam_api64.dll===&lt;br /&gt;
Navigate to the location of the NMS.exe in the &#039;&#039;&#039;Binaries&#039;&#039;&#039; subfolder. e.g. &#039;&#039;&#039;C:\depotdownloader\no_mans_sky_v1.03\Binaries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe it will give the error &amp;quot;Steam init error&amp;quot; and cannot be launched independently.&lt;br /&gt;
&lt;br /&gt;
[[File:05-steam-dll.png]]&lt;br /&gt;
&lt;br /&gt;
To allow the game to run,  download a replacement steam_api64.dll here and replace it the dll with the same name.&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Replacement steam_api64.dll&lt;br /&gt;
|file=https://nomansskyretro.com/archive/dl_steam/steam_api64.zip&lt;br /&gt;
|filename=steam_api64.zip}}&lt;br /&gt;
(credit for this DLL goes to the [https://gitlab.com/Mr_Goldberg/goldberg_emulator goldberg emulator project].)&lt;br /&gt;
&lt;br /&gt;
===6. Unpack NMS.exe - v1.20 and above only.===&lt;br /&gt;
The Path Finder update and future versions (v1.20 and above) contain SteamStub in the NMS executable. For previous versions you can skip this step.&lt;br /&gt;
&lt;br /&gt;
If you try to launch NMS.exe on these versions it will launch the Steam client and run the latest version of NMS you have installed instead.&lt;br /&gt;
&lt;br /&gt;
To resolve this, [https://github.com/atom0s/Steamless/releases click here to get the latest release of Steamless], download the zip and extract it somewhere. Run Steamless.exe and locate the NMS.exe in the Binaries folder.&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:06-steam-steamless-2.png]]&lt;br /&gt;
&lt;br /&gt;
Click Unpack File. This will create NMS.unpacked.exe in the same folder. Delete the original NMS.exe and rename this file to NMS.exe.&lt;br /&gt;
&lt;br /&gt;
===7. Launch the Game===&lt;br /&gt;
Run NMS.exe and the game should launch properly.&lt;br /&gt;
&lt;br /&gt;
The Save games will be stored in &#039;&#039;&#039;C:\Users\PC USERNAME\AppData\Roaming\HelloGames\NMS\st_STEAM ID #&#039;&#039;&#039;. If you have existing save games in this folder from another version, you may wish to back them up first.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=BuffedWarpCells&amp;diff=337</id>
		<title>BuffedWarpCells</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=BuffedWarpCells&amp;diff=337"/>
		<updated>2023-04-11T19:00:20Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;\bFoundation(?![\w{}])&amp;quot; to &amp;quot;{{Foundation}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.1X_Foundation_Mods]]&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=Buffed Warp Cells&lt;br /&gt;
| image=Warphypercore.png&lt;br /&gt;
| author=RainFirst&lt;br /&gt;
| version=1&lt;br /&gt;
| compatibility={{Foundation}}&lt;br /&gt;
| file=MOD.BuffedWarpCells.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
RainFirst&#039;s mod to refill hyperdrive 100% with only one Warp Cell (i.e. Warp Cell have behaviour of current Warp Hypercore https://nomanssky.fandom.com/wiki/Warp_Hypercore)&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=336</id>
		<title>Low Flight Mods</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=336"/>
		<updated>2023-04-11T18:58:26Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;Atlas Rises(?![\w{}])&amp;quot; to &amp;quot;{{Atlas Rises}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
&lt;br /&gt;
Prior to {{Atlas Rises}}, it was not possible to fly low to the ground in your spaceship. As such Low Flight mods were developed to allow this. While {{Atlas Rises}} did add lower flight, this was further improved upon with mods.&lt;br /&gt;
&lt;br /&gt;
Hytek&#039;s LowFlight Mod enables this in the {{Initial Release}} and {{Foundation}} versions.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v1.1/v2.0&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/initialrelease-LowFlight%20by%20Hytek-80-2-0.zip&lt;br /&gt;
|filename=initialrelease-LowFlight by Hytek-80-2-0.zip&lt;br /&gt;
|nmsversion={{Initial Release}}}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v3.1&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/foundation-LowFlight%20v3.1%20by%20Hytek-80-3-1.zip&lt;br /&gt;
|filename=foundation-LowFlight v3.1 by Hytek-80-3-1.zip&lt;br /&gt;
|nmsversion=Foundation}}&lt;br /&gt;
&lt;br /&gt;
JovianStone&#039;s Ultimate Low Flight Mod enables this in {{Path Finder}} and {{Atlas Rises}}.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.1&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/pathfinder-Ultimate%20Low-Flight%20Mod.V1.1.-Normal%20Mode.7z-396-1-1.7z&lt;br /&gt;
|filename=pathfinder-Ultimate Low-Flight Mod.V1.1.-Normal Mode.7z-396-1-1.7z&lt;br /&gt;
|nmsversion=Path Finder}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.37&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/atlasrises-Ultimate%20Low-Flight%20Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|filename=atlasrises-Ultimate Low-Flight Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=335</id>
		<title>RaYRoD&#039;s Overhaul</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=RaYRoD%27s_Overhaul&amp;diff=335"/>
		<updated>2023-04-11T18:58:12Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;Atlas Rises(?![\w{}])&amp;quot; to &amp;quot;{{Atlas Rises}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.3X_Atlas_Rises_Mods]]&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=RaYRoD&#039;s Overhaul&lt;br /&gt;
| image=Rayrod_overhaul_01.png&lt;br /&gt;
| author=RaYRoD&lt;br /&gt;
| version=v10&lt;br /&gt;
| compatibility={{Atlas Rises}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
RayRod released this massive mod for No Man&#039;s Sky {{Atlas Rises}} in January 2018.&lt;br /&gt;
&lt;br /&gt;
The mod is the result of lots of hard work and had been in progress since 2016, with RayRod continually tracking each new NMS update. The primary changes of the mod are over 1000 new planetary biomes, but you will notice things such as bigger and more trees and other enhancements. It is better played instead of described.&lt;br /&gt;
&lt;br /&gt;
Upon the release of No Man&#039;s Sky NEXT it appears as though the game changed so radically that the project was suspended. Today, RayRod is working on RayRod&#039;s Multiverse for newer versions of No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=RaYRoDs Overhaul&lt;br /&gt;
|version=v10 BETA 17&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/atlasrises-No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|filename=No_Mans_Sky_-_RaYRoDs_Overhaul_v10_BETA.17.rar&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Outside_Aliens_RESTORED&amp;diff=334</id>
		<title>Outside Aliens RESTORED</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Outside_Aliens_RESTORED&amp;diff=334"/>
		<updated>2023-04-11T18:57:59Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;Foundation(?![\w{}])&amp;quot; to &amp;quot;{{Foundation}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.1X_Foundation_Mods]]&lt;br /&gt;
&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=Outside Aliens RESTORED&lt;br /&gt;
| image=NMS_2023-04-08_12-31-33.png&lt;br /&gt;
| author=NMSAdventures&lt;br /&gt;
| version=1&lt;br /&gt;
| compatibility={{Foundation}}&lt;br /&gt;
| file=MOD.Outside.Aliens.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Outside Aliens RESTORED. &#039;&#039;You can now meet an alien while wandering through the landscape&#039;&#039; S/O: Quantus. Works with {{Foundation}}&lt;br /&gt;
&lt;br /&gt;
[[File:NMS_2023-04-08_12-48-45.png]]&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=OBJECTLIST&amp;diff=333</id>
		<title>OBJECTLIST</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=OBJECTLIST&amp;diff=333"/>
		<updated>2023-04-11T18:57:53Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;\bFoundation(?![\w{}])&amp;quot; to &amp;quot;{{Foundation}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:TechDocs]]&lt;br /&gt;
== Object Lists ==&lt;br /&gt;
&lt;br /&gt;
An object list is a file that controls the generation and placement of objects across planetary surfaces in No Man&#039;s Sky. Some of these are biome-specific and are set by a planet&#039;s &amp;lt;code&amp;gt;BIOME.MBIN&amp;lt;/code&amp;gt; file, others are universal and set via &amp;lt;code&amp;gt;METADATA/SIMULATION/SOLARSYSTEM/BIOMES/BIOMEFILENAMES.MBIN&amp;lt;/code&amp;gt;. In version 1.1x {{Foundation}}, there are over fifty different object list files. Some of the uses of these are: &lt;br /&gt;
* Four object lists per biome, these are found in the biome specific folders at &amp;lt;code&amp;gt;METADATA/SIMULATION/SOLARSYSTEM/BIOMES&amp;lt;/code&amp;gt; and are labeled as &amp;lt;code&amp;gt;FULL&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;MID&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;LOW&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;DEAD&amp;lt;/code&amp;gt;. These correlate directly to the flora life level of the planet.&lt;br /&gt;
* &amp;lt;code&amp;gt;METADATA/SIMULATION/SOLARSYSTEM/BIOMES/OBJECTS/LEVELONEOBJECTS/FULLSAFE.MBIN&amp;lt;/code&amp;gt; controls the placement of interactive, typically non natural objects such as Knowledge Stones and crates.&lt;br /&gt;
* Specific lists for cave and underwater biomes.&lt;br /&gt;
* Lists exclusively containing biome-specific resources.&lt;br /&gt;
* Lists exclusively containing rare resource objects such as Gravitino Balls.&lt;br /&gt;
Each object list file is structured the exact same way and can technically be used to place any type of object, no matter it&#039;s original intended use. It is also worth noting that every object list can also have up to four variations to correlate with the flora life level of the planet, even though most entries do not use this feature in vanilla.&lt;br /&gt;
&lt;br /&gt;
== Sections ==&lt;br /&gt;
&lt;br /&gt;
Each object list file is split up into the same five sections. These sections have a direct effect on the distance that the objects are rendered at, so they should be used appropriately:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;Creatures&amp;lt;/code&amp;gt; This section is unused, as creatures are now spawned through the ecosystem files.&lt;br /&gt;
*&amp;lt;code&amp;gt;Landmarks&amp;lt;/code&amp;gt; This section is intended for objects that are relatively large and need to be visible from far away, for example trees or structures.&lt;br /&gt;
*&amp;lt;code&amp;gt;Objects&amp;lt;/code&amp;gt; This section is intended for objects that don&#039;t need to be visible from as far away, but still need to be seen from a reasonable distance. This section is typically used for things like bushes or smaller boulders.&lt;br /&gt;
*&amp;lt;code&amp;gt;DetailObjects&amp;lt;/code&amp;gt; This section is used for small objects that only need to be seen from close up. This usually includes grass, small plants, and very small rocks and pebbles.&lt;br /&gt;
*&amp;lt;code&amp;gt;SelectableObjects&amp;lt;/code&amp;gt; This section is unused, but would be for storing parts related to building generation.&lt;br /&gt;
&lt;br /&gt;
== Object Spawn Data ==&lt;br /&gt;
&lt;br /&gt;
Each section can contain an essentially unlimited number of &amp;lt;code&amp;gt;GcObjectSpawnData.xml&amp;lt;/code&amp;gt; components, each one correlating with a type of object and containing a very large number of properties to control the placement of those objects. It is worth noting that each entry equals one unique object variation, so if you want two types of trees from the same procedural pool for example, you would need to put two separate entries pointing to the same tree pool. A description of each property used by each entry is as follows:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Type&amp;lt;/code&amp;gt;: This can be set to one of two options, &amp;lt;code&amp;gt;Instanced&amp;lt;/code&amp;gt;, which provides improved performance for large numbers of matching objects at the expense of interactions and complex procedural generation (you will want to use this one whenever you can); or &amp;lt;code&amp;gt;Single&amp;lt;/code&amp;gt;, which allows for more complex interactions with multiple states and rendering objects made of many parts (you should only use this one when you absolutely need it)&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Resource&amp;lt;/code&amp;gt;: This contains a &amp;lt;code&amp;gt;Filename&amp;lt;/code&amp;gt;, where you put the path to the scene that you want to load and a &amp;lt;code&amp;gt;Seed&amp;lt;/code&amp;gt; that will be applied to that model. When &amp;lt;code&amp;gt;UseSeedValue&amp;lt;/code&amp;gt; is set to false, the model will instead use a unique seed generated based of the entry&#039;s position in the list and the planet that it is being placed on (This is usually set to false)&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;AltId&amp;lt;/code&amp;gt;: this is used to override the procedural generation of an object with a specific variation instead. To use it, you need to list all of the specific parts you want using their associated Ids from the model&#039;s descriptor. It is important to understand that having anything at all in the AltId field will completely disable procedural generation for that entry, and that all parts you want to have need to be listed. You can list combinations of parts that would not be possible with procedural generation, and whatever combination of parts you choose will be what is used every time. An example of a good list of AltIds would look like this: &amp;lt;code&amp;gt;&amp;quot;_TRUNK_WEIRD _TRUNKM_NEWH _LEAF_H2B &amp;quot;&amp;lt;/code&amp;gt;. Leaving this blank will allow procedural generation as normal.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;ProceduralTextures&amp;lt;/code&amp;gt;: This is used to set specific colours and options to the procedural textures on the model.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PlacementTileType&amp;lt;/code&amp;gt;: This is used to determine the terrain voxel type that the object will spawn on. Valid options for the &amp;lt;code&amp;gt;TileType&amp;lt;/code&amp;gt; field are &amp;lt;code&amp;gt;Air&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Base&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Rock&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Mountain&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Cave&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Dirt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Liquid&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Substance&amp;lt;/code&amp;gt;. Not all of these options will necessarily allow the object to actually spawn.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Placement&amp;lt;/code&amp;gt;: This is used to select the noise layer that the game uses to place the object. It can be set to anything, so long as there is a matching entry in the &amp;lt;code&amp;gt;METADATA/SIMULATION/SOLARSYSTEM/BIOMES/PLACEMENTVALUES/SPAWNDENSITYLIST.MBIN&amp;lt;/code&amp;gt; file. Each of these noise values is tuned usually for specific types of placements, so using different ones can provide very different results. Each noise layer is also consistent, no matter the object using it. So if you have multiple types of trees you can set them to use the &amp;lt;code&amp;gt;FOREST&amp;lt;/code&amp;gt; placement and they will all be placed in a forest together. When enabled, the &amp;lt;code&amp;gt;Seed&amp;lt;/code&amp;gt; value will be applied to the noise, so if you want two different types of trees to be in their own forests, you would just enable seeds for both of them and set them to different values.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PlacementPriority&amp;lt;/code&amp;gt;: When two objects are going to be spawned too close to each other, one might not spawn. This setting is to control what has priority when that happens. The options are &amp;lt;code&amp;gt;Low&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;High&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PlacementCoverage&amp;lt;/code&amp;gt;: This sets the noise threshold that the object can be placed in, 0 is never and 1 is always.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PlacementFlatDensity&amp;lt;/code&amp;gt;: This sets the density of the objects on flatter surfaces. Closer to 1 means that the objects will be closer together.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PlacementSlopeDensity&amp;lt;/code&amp;gt;: This sets the density of the objects on steeper surfaces. Closer to 1 means that the objects will be closer together.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PlacementSlopeMultiplayer&amp;lt;/code&amp;gt;: This sets the threshold for what counts as steep when referenced by the above values.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;RestrictionsMinHeight&amp;lt;/code&amp;gt;: This sets the minimum altitude the object can spawn at. Measured in U (meters)&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;RestrictionsMaxHeight&amp;lt;/code&amp;gt;: This sets the maximum altitude the object can spawn at. Measured in U (meters)&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;RestrictionsRelativeToSeaLevel&amp;lt;/code&amp;gt;: This sets whether the altitude settings are relative to sea level. Having this set to true can be particularily useful for spawning underwater objects at certain depths.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;RestrictionsMinAngle&amp;lt;/code&amp;gt;: This sets the minimum steepness of terrain that the object can spawn on.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;RestrictionsMaxAngle&amp;lt;/code&amp;gt;: This sets the maximum steepness of terrain that the object can spawn on.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeMinRegionRadius&amp;lt;/code&amp;gt;: This sets the minimum radius for a region in which the object can fade at it&#039;s draw distance.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeMaxRegionRadius&amp;lt;/code&amp;gt;: This sets the maximum radius for a region in which the object can fade at it&#039;s draw distance. &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeMaxImposterRadius&amp;lt;/code&amp;gt;: This sets the maximum distance that the object&#039;s imposter will be visible. See [[Imposters]].&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeInStartDistance&amp;lt;/code&amp;gt;: This sets the distance at which the object will start to fade in.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeInEndDistance&amp;lt;/code&amp;gt;: This sets the distance at which the object will finish fading in.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeInOffsetDistance&amp;lt;/code&amp;gt;: This sets an additional distance offset for the fade in effect. If it is set to 0 the object will use the exact distances set.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeOutStartDistance&amp;lt;/code&amp;gt;: This sets the distance at which the object will start to fade out. If this is set to a very high number, the object will be prevented from rendering past a certain distance regardless due to the hard limits associated with the section of the objectlist it is under.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeOutEndDistance&amp;lt;/code&amp;gt;: This sets the distance at which the object will finish fading out.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;FadeInOffsetDistance&amp;lt;/code&amp;gt;: This sets an additional distance offset for the fade out effect. If it is set to 0 the object will use the exact distances set.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;MatchGroundColour&amp;lt;/code&amp;gt;: When set to true, this will force the object&#039;s primary colours to match the colour of the specific terrain voxel it is placed on. This is useful for grass to blend in when being placed on certain surfaces.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;SwapPrimaryForSecondaryColour&amp;lt;/code&amp;gt;: When set to true, this will force the object&#039;s primary colours to switch to the secondary options. An example of where this is useful is when you have a tree variant that you want to have a different leaf colour compared to the plants around it, while still being cohesive.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;SwapPrimaryForRandomColour&amp;lt;/code&amp;gt;: When set to true, this will force the object&#039;s primary colours to switch to a random option from the same palette. An example of where this is useful is when you have a tree variant that you want to have a different leaf colour compared to the plants around it in a way that stands out.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningMatchGroundNormal&amp;lt;/code&amp;gt;: When set true, the object will be rotated to account for the angle of the surface it is spawned on.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningMinScale&amp;lt;/code&amp;gt;: This sets the minimum scale of the object. This is multiplied against the scale that the model already is in it&#039;s scene.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningMaxScale&amp;lt;/code&amp;gt;: This sets the maximum scale of the object. This is multiplied against the scale that the model already is in it&#039;s scene.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningMinScaleY&amp;lt;/code&amp;gt;: This sets the minimum for an additional multiplication of object&#039;s scale that is applied exclusively on the Y (vertical) axis.  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningMaxScaleY&amp;lt;/code&amp;gt;: This sets the maximum for an additional multiplication of object&#039;s scale that is applied exclusively on the Y (vertical) axis.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningSlopeScaling&amp;lt;/code&amp;gt;: This sets the scale of objects spawned on slopes. This is applied in addition to the other scaling settings.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningPatchEdgeScaling&amp;lt;/code&amp;gt;: This sets the scale of objects spawned on the edge of a group. This is usually set to zero in vanilla files and is applied in addition to the other scaling settings.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;PositioningMaxXZRotation&amp;lt;/code&amp;gt;: This sets how far an object can be tilted. It is applied in addition to &amp;lt;code&amp;gt;PositioningMatchGroundNormal&amp;lt;/code&amp;gt; when that option is set to true.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;ObjectAutoCollision&amp;lt;/code&amp;gt;: When this option is set to true, the object will have a box collider generated based off it&#039;s bounds (furthest extent in each direction). Generally, you would want this option when an object needs collisions but does not have them included in its model. It is worth understanding that because the collider is based off the bounds, it will almost always be larger than it needs to be, and the more complex the object the less accurate the collider will be.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;ObjectCollideWithPlayer&amp;lt;/code&amp;gt;: When this option is set to true, the player will collide with any colliders on the object while on foot, and in their ship. In version 1.2x Pathfinder, this option will only effect the player on foot. For larger and more complex objects like trees that are using &amp;lt;code&amp;gt;ObjectAutoCollision&amp;lt;/code&amp;gt;, it is usually better to have this option disabled.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;ObjectCollideWithPlayerVehicle&amp;lt;/code&amp;gt; [Added in Pathfinder]: When this option is set to true, the player will collide with any colliders on the object while in an exocraft or their ship.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DestroyedByPlayerVehicle&amp;lt;/code&amp;gt; [Added in Pathfinder]: When this option is set to true, the object will be destroyed upon colliding with the player&#039;s exocraft or ship. This is good to enable on small plants that have collision. Enabling this option on large objects like trees can prevent the player&#039;s ship from getting caught, but leaving it off can be used to create obstacles that exocraft need to avoid.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;ObjectShearWindStrength&amp;lt;/code&amp;gt;: Sets how much the object will be distorted by wind blowing. This usually used on grass and small plants, and generally looks bad on anything bigger than that.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DestroyedByVehicleEffect&amp;lt;/code&amp;gt; [Added in Pathfinder]: This sets the effect used when the object is destroyed by vehicle collision. Whatever is set here should match the Id of an entry in the &amp;lt;code&amp;gt;METADATA/EFFECTS/PLANETEFFECTS.MBIN&amp;lt;/code&amp;gt; table.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Megaliths&amp;diff=332</id>
		<title>Megaliths</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Megaliths&amp;diff=332"/>
		<updated>2023-04-11T18:57:53Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
[[Category:V1.1X_Foundation_Mods]]&lt;br /&gt;
&lt;br /&gt;
{{Mod&lt;br /&gt;
| name=Megaliths&lt;br /&gt;
| image=Megaliths_Foundation.jpg&lt;br /&gt;
| author=NMSAdventures&lt;br /&gt;
| version=1&lt;br /&gt;
| compatibility={{Foundation}}&lt;br /&gt;
| file=MOD.Megaliths.Unstable.Test.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
From NMSAdventures: I&#039;m still running into crashing here and there while using Megaliths, but you can still find some pretty sick planets. I&#039;ll upload the Test of the Megaliths version I&#039;m using now, so everyone can mess around with it, while I try find what&#039;s causing the crashes, and then hopefully release the official version of it soon&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=331</id>
		<title>Legacy Versions Guide</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=331"/>
		<updated>2023-04-11T18:57:10Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;Path Finder(?![\w{}])&amp;quot; to &amp;quot;{{Path Finder}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot; width=&amp;quot;400px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Release Date&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Steam Manifest ID&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;GOG Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RC1 / 1.00&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:00_rc1_orb.png|100px]] RC1 / 1.00&amp;lt;/h3&amp;gt;&lt;br /&gt;
This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the [[Playstation 4 RC1 1.00 Guide]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;2016-08-09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;1.00&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Playstation 4 Only (on Disc)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Initial Release&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s4&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[File:01_release_orb.png|100px]] Initial Release&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the &amp;quot;purest&amp;quot; version, with no added fluff, the closest to the original vision of the game.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4186508802612155038 4186508802612155038]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.0.0.2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5184767477677111220 5184767477677111220]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.1.0.3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.04&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3894134105881136396 3894134105881136396]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.2.0.4&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.05&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3420488675036159462 3420488675036159462]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.3.0.5&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.06&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-02&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4029704536091297480 4029704536091297480]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.4.0.6&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2527192782880263663 2527192782880263663]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.5.0.7&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7324577403707723494 7324577403707723494]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.6.0.8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.09.1_initial_release_version Last Initial Release Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Foundation}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s7&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:02_foundation_orb.png|100px]] {{Foundation}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;{{Foundation}} reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of &amp;lt;b&amp;gt;Creative Mode&amp;lt;/b&amp;gt;, allowing free exploration, as well as &amp;lt;b&amp;gt;Base Building&amp;lt;/b&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-11-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5075558467668199049 5075558467668199049]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.7.0.9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;br&amp;gt;Save Game System Change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7472338082224573557 7472338082224573557]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.8.0.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;MODS folder changed from &amp;lt;b&amp;gt;PCBANKS&amp;lt;/b&amp;gt; to &amp;lt;b&amp;gt;PCBANKS/MODS&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;DISABLEMODS.txt&amp;lt;/b&amp;gt; file added.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2123008115602074603 2123008115602074603]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.9.0.11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.13_foundation_update_version Last {{Foundation}} Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Path Finder}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s9&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:03_path_finder_orb.png|100px]] {{Path Finder}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;{{Path Finder}} introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in {{Path Finder}} is the removal of the &amp;quot;vintage&amp;quot; filter, providing truer and brighter colours.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-08&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:55712060249788947 55712060249788947]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.10.0.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3680903195816988197 3680903195816988197]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.11.0.14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7771198729138474377 7771198729138474377]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.12.0.15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3749359456608052294 3749359456608052294]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.24_path_finder_update_version Last {{Path Finder}} Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Atlas Rises}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s11&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;8&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:04_atlas_rises_orb.png|100px]] {{Atlas Rises}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;This version is also notable for the [[RaYRoD&#039;s Overhaul]] mod.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5829957320198344021 5829957320198344021]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4464527365460585210 4464527365460585210]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1898908817052715500 1898908817052715500]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1530784490739778010 1530784490739778010]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:6779740386100788993 6779740386100788993]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-01&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4315758273780102180 4315758273780102180]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:9159679611609023056 9159679611609023056]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:8262658978126728861 8262658978126728861]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.381&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;Save Game System Change&amp;lt;br&amp;gt;&lt;br /&gt;
[https://archive.org/details/no_mans_sky_1.381_atlas_rises_update_version Last {{Atlas Rises}} Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=330</id>
		<title>Low Flight Mods</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Low_Flight_Mods&amp;diff=330"/>
		<updated>2023-04-11T18:57:10Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;\bFoundation(?![\w{}])&amp;quot; to &amp;quot;{{Foundation}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mods]]&lt;br /&gt;
&lt;br /&gt;
Prior to Atlas Rises, it was not possible to fly low to the ground in your spaceship. As such Low Flight mods were developed to allow this. While Atlas Rises did add lower flight, this was further improved upon with mods.&lt;br /&gt;
&lt;br /&gt;
Hytek&#039;s LowFlight Mod enables this in the {{Initial Release}} and {{Foundation}} versions.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v1.1/v2.0&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/initialrelease-LowFlight%20by%20Hytek-80-2-0.zip&lt;br /&gt;
|filename=initialrelease-LowFlight by Hytek-80-2-0.zip&lt;br /&gt;
|nmsversion={{Initial Release}}}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Low Flight by Hytek&lt;br /&gt;
|version= v3.1&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/foundation-LowFlight%20v3.1%20by%20Hytek-80-3-1.zip&lt;br /&gt;
|filename=foundation-LowFlight v3.1 by Hytek-80-3-1.zip&lt;br /&gt;
|nmsversion=Foundation}}&lt;br /&gt;
&lt;br /&gt;
JovianStone&#039;s Ultimate Low Flight Mod enables this in {{Path Finder}} and Atlas Rises.&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.1&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/pathfinder-Ultimate%20Low-Flight%20Mod.V1.1.-Normal%20Mode.7z-396-1-1.7z&lt;br /&gt;
|filename=pathfinder-Ultimate Low-Flight Mod.V1.1.-Normal Mode.7z-396-1-1.7z&lt;br /&gt;
|nmsversion=Path Finder}}&lt;br /&gt;
&lt;br /&gt;
{{ExternalDownload&lt;br /&gt;
|title=Ultimate Low Flight Mod by JovianStone&lt;br /&gt;
|version= v1.37&lt;br /&gt;
|file=https://nomansskyretro.com/archive/mods/atlasrises-Ultimate%20Low-Flight%20Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|filename=atlasrises-Ultimate Low-Flight Mod_NMS_V1.37.7z-396-2-0.7z&lt;br /&gt;
|nmsversion=Atlas Rises}}&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=329</id>
		<title>Legacy Versions Guide</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Legacy_Versions_Guide&amp;diff=329"/>
		<updated>2023-04-11T18:56:54Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: Text replacement - &amp;quot;\bFoundation(?![\w{}])&amp;quot; to &amp;quot;{{Foundation}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;table class=&amp;quot;table table-dark&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot; width=&amp;quot;400px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Release Date&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Steam Manifest ID&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;GOG Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Version&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;th class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RC1 / 1.00&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s1&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:00_rc1_orb.png|100px]] RC1 / 1.00&amp;lt;/h3&amp;gt;&lt;br /&gt;
This is the version included on the Playstation 4 disc, and was never available to PC users. Learn more on the [[Playstation 4 RC1 1.00 Guide]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;2016-08-09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;1.00&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Playstation 4 Only (on Disc)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s3&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Initial Release&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s4&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[File:01_release_orb.png|100px]] Initial Release&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the version most people played on Launch Day in 2016 as it was a day-zero patch. The art style and core mechnics is the closest to how it was shown in demos before release. It could be considered the &amp;quot;purest&amp;quot; version, with no added fluff, the closest to the original vision of the game.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4186508802612155038 4186508802612155038]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.0.0.2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5184767477677111220 5184767477677111220]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.1.0.3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.04&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3894134105881136396 3894134105881136396]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.2.0.4&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.05&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-08-20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3420488675036159462 3420488675036159462]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.3.0.5&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.06&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-02&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4029704536091297480 4029704536091297480]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.4.0.6&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-09-16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2527192782880263663 2527192782880263663]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.5.0.7&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-10-26&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7324577403707723494 7324577403707723494]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.6.0.8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.09.1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.09.1_initial_release_version Last Initial Release Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s6&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Foundation}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s7&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:02_foundation_orb.png|100px]] {{Foundation}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;{{Foundation}} reset the entire universe and game with new terrain and planets, so if you played on launch day, the only way to revisit your first planet is to roll back to an initial release version. This version also saw the addition of &amp;lt;b&amp;gt;Creative Mode&amp;lt;/b&amp;gt;, allowing free exploration, as well as &amp;lt;b&amp;gt;Base Building&amp;lt;/b&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-11-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5075558467668199049 5075558467668199049]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.7.0.9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;br&amp;gt;Save Game System Change&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-07&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7472338082224573557 7472338082224573557]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.8.0.10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;MODS folder changed from &amp;lt;b&amp;gt;PCBANKS&amp;lt;/b&amp;gt; to &amp;lt;b&amp;gt;PCBANKS/MODS&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;DISABLEMODS.txt&amp;lt;/b&amp;gt; file added.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2016-12-12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:2123008115602074603 2123008115602074603]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.9.0.11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.13_foundation_update_version Last {{Foundation}} Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s8&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Path Finder&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s9&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:03_path_finder_orb.png|100px]] Path Finder&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Path Finder introduced the ability to explore the planet surfaces with exocraft. The most noticable visual change in Path Finder is the removal of the &amp;quot;vintage&amp;quot; filter, providing truer and brighter colours.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-08&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:55712060249788947 55712060249788947]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.10.0.13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3680903195816988197 3680903195816988197]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.11.0.14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:7771198729138474377 7771198729138474377]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;2.12.0.15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-03-27&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:3749359456608052294 3749359456608052294]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[https://archive.org/details/no_mans_sky_1.24_path_finder_update_version Last Path Finder Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s10&amp;quot; dir=&amp;quot;ltr&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;{{Atlas Rises}}&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s11&amp;quot; dir=&amp;quot;ltr&amp;quot; rowspan=&amp;quot;8&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h3&amp;gt;[[File:04_atlas_rises_orb.png|100px]] {{Atlas Rises}}&amp;lt;/h3&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;Atlas rises reset the entire universe of the game again, and began the transition to smoother terrain we saw in NEXT and future versions. This version introduced a new full storyline, activated portals, and added further graphical enhancements.&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;This version is also notable for the [[RaYRoD&#039;s Overhaul]] mod.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:5829957320198344021 5829957320198344021]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.30&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot; dir=&amp;quot;ltr&amp;quot;&amp;gt;Universe Reset&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4464527365460585210 4464527365460585210]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.31&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1898908817052715500 1898908817052715500]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.32&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:1530784490739778010 1530784490739778010]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-08-25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:6779740386100788993 6779740386100788993]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.34&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-01&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:4315758273780102180 4315758273780102180]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.35&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-09-15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:9159679611609023056 9159679611609023056]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.37&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s2&amp;quot;&amp;gt;2017-10-03&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s5&amp;quot;&amp;gt;[https://steamdb.info/depot/275851/history/?changeid=M:8262658978126728861 8262658978126728861]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.381&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;1.38&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;s0&amp;quot;&amp;gt;Save Game System Change&amp;lt;br&amp;gt;&lt;br /&gt;
[https://archive.org/details/no_mans_sky_1.381_atlas_rises_update_version Last {{Atlas Rises}} Update Archived on the Internet Archive]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
	</entry>
	<entry>
		<id>https://nomansskyretro.com/index.php?title=Welcome&amp;diff=328</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://nomansskyretro.com/index.php?title=Welcome&amp;diff=328"/>
		<updated>2023-04-11T18:56:43Z</updated>

		<summary type="html">&lt;p&gt;Qjimbo: /* PC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:Moon 1.13.png|300px|thumb|right]]&lt;br /&gt;
Welcome to No Man&#039;s Sky Retro, a community and wiki project centered on supporting, analyzing and celebrating the original releases No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
Here you will find information on how to get started playing older versions of No Man&#039;s Sky, in addition an archive of [[:Category:Mods|mods]], [[:Category:Tools|tools]], [[Compatibility Fixes|compatibility fixes]], and other resources.&lt;br /&gt;
&lt;br /&gt;
Additionally, we are continuing to grow and [[:Category:TechDocs|share a technical breakdown of the game]] to support and grow the modding community.&lt;br /&gt;
&lt;br /&gt;
We also provide a platform for the community to share their own mods, tools, and projects. On our [https://discord.gg/YcQ8Aq2FA6 discord channel] we discuss various topics related to the game, share our experiences, and ask for help or advice.&lt;br /&gt;
&lt;br /&gt;
Here, we revisit and appreciate the magic of early No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
===How to Play===&lt;br /&gt;
====PC====&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; border: #ddd 1px solid; margin: 10px; padding: 5px; width: 300px; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:01_release_orb.png|16px]] &#039;&#039;&#039;No Man&#039;s Sky 1.09.1 Initial Release&#039;&#039;&#039;&lt;br /&gt;
[[File:01_cover.png|280px|link=https://archive.org/details/no_mans_sky_1.09.1_initial_release_version]] &lt;br /&gt;
[https://archive.org/details/no_mans_sky_1.09.1_initial_release_version Download from Internet Archive]&lt;br /&gt;
* Fully Patched Launch Day Version&lt;br /&gt;
* First Universe Reset&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; border: #ddd 1px solid; margin: 10px; padding: 5px; width: 290px; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:02_foundation_orb.png|16px]] &#039;&#039;&#039;No Man&#039;s Sky 1.13 Foundation&#039;&#039;&#039;&lt;br /&gt;
[[File:02_cover.png|280px|link=https://archive.org/details/no_mans_sky_1.13_foundation_update_version]] &lt;br /&gt;
[https://archive.org/details/no_mans_sky_1.13_foundation_update_version Download from Internet Archive]&lt;br /&gt;
* Second Universe Reset&lt;br /&gt;
* Creative Mode&lt;br /&gt;
* Base Building&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; border: #ddd 1px solid; margin: 10px; padding: 5px; width: 290px; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:03_path_finder_orb.png|16px]] &#039;&#039;&#039;No Man&#039;s Sky 1.24 Path Finder&#039;&#039;&#039;&lt;br /&gt;
[[File:03_cover.png|280px|link=https://archive.org/details/no_mans_sky_1.24_path_finder_update_version]] &lt;br /&gt;
[https://archive.org/details/no_mans_sky_1.24_path_finder_update_version Download from Internet Archive]&lt;br /&gt;
* Exocraft&lt;br /&gt;
* Vignette Filter Removed&lt;br /&gt;
* HDR Support&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; border: #ddd 1px solid; margin: 10px; padding: 5px; width: 290px; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:04_atlas_rises_orb.png|16px]] &#039;&#039;&#039;No Man&#039;s Sky 1.381 Atlas Rises&#039;&#039;&#039;&lt;br /&gt;
[[File:04_cover.png|280px|link=https://archive.org/details/no_mans_sky_1.381_atlas_rises_update_version]] &lt;br /&gt;
[https://archive.org/details/no_mans_sky_1.381_atlas_rises_update_version Download from Internet Archive]&lt;br /&gt;
* Third Universe Reset&lt;br /&gt;
* Atlas Rises Story&lt;br /&gt;
* Working Portals&lt;br /&gt;
* Smoother Terrain&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Installers for first four major versions of No Man&#039;s Sky have been archived and shared on the [https://archive.org/details/@hello_games Internet Archive]. This is the easiest way to play legacy versions of No Man&#039;s Sky.&lt;br /&gt;
&lt;br /&gt;
If you prefer the Steam version of the game, previous versions of No Man&#039;s Sky can be downloaded from Steam using the DepotDownloader tool and your Steam Account. Read [[How to Install Old Versions from Steam]].&lt;br /&gt;
&lt;br /&gt;
You can learn more about the differences between each version in the [[Legacy Versions Guide]].&lt;br /&gt;
&lt;br /&gt;
If you have multiple different versions of No Man&#039;s Sky installed, check out the [[Change Save Game Folder]] page to see how to keep all of your No Man&#039;s Sky savegames in separate folders.&lt;br /&gt;
&lt;br /&gt;
Some Graphics Cards and Drivers may have problems working with older versions of No Man&#039;s Sky, check out the [[Compatibility Fixes]] page for information on how to resolve any issues.&lt;br /&gt;
&lt;br /&gt;
====Playstation 4====&lt;br /&gt;
Version 1.00 can be accessed by uninstalling the game from the harddrive and reinstalling with the internet disconnected. It&#039;s worth noting that only the Playstation 4 received version 1.00, where as the first PC release was 1.03.&lt;br /&gt;
&lt;br /&gt;
Updates can also be installed manually and more detail will be added on this soon.&lt;br /&gt;
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===Current Version===&lt;br /&gt;
Don&#039;t want to downgrade but miss the old aesthetic? The [[Back to Foundations]] mod allows players of the current version to restore planets closer to their appearance in the Foundation Update and is compatible with the latest updates to No Man&#039;s Sky.&lt;br /&gt;
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While we focus on older versions we welcome discussion, modification and analysis of current versions of No Man&#039;s Sky, and are aiming to grow our collection of [[:Category:Current_Version_Mods|current version mods]].&lt;br /&gt;
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===A Growing Interest===&lt;br /&gt;
There has been a growing interest in revisiting the &amp;quot;original vision&amp;quot; of No Man&#039;s Sky&lt;br /&gt;
* [https://www.thegamer.com/no-mans-sky-frontiers-update-base-building-focus/ This article from TheGamer] talks about how No Man&#039;s Sky today is very different to it&#039;s initial release.&lt;br /&gt;
* In two Youtube videos [https://www.youtube.com/watch?v=ZQ0s_h6xYjw here] and [https://www.youtube.com/watch?v=EpkheIvRS6I here], Unholy_Mr_Brown talks about why he enjoys playing No Man&#039;s Sky Foundation.&lt;br /&gt;
* [https://www.reddit.com/r/NoMansSkyTheGame/comments/pncjpy/sometimes_i_do_wonder_if_gamers_would_have_ever/ A reddit post by Sharks11] comments on how the pushback from gamers changed the direction of No Man&#039;s Sky.&lt;br /&gt;
* [https://old.reddit.com/r/NoMansSkyTheGame/comments/11ezj9y/should_they_bring_back_these_beautiful_old_planets/ A reddit post by laikaspark] about how planets looked in older versions with many comments of praise for the old No Man&#039;s Sky era.&lt;br /&gt;
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===Community &amp;amp; Friends===&lt;br /&gt;
* We have a growing community of fans who love the older versions of No Man&#039;s Sky, please join us at the [https://discord.gg/YcQ8Aq2FA6 No Man&#039;s Sky Retro discord channel].&lt;br /&gt;
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*[https://www.reddit.com/r/NMS_Foundations/ NMS_Foundations Subreddit].&lt;br /&gt;
* [https://www.reddit.com/r/old_mans_sky/ Old_Mans_Sky Subreddit].&lt;br /&gt;
* [https://www.reddit.com/r/NoMansSkyTheGame/ NoMansSkyTheGame Subreddit] (For all No Man&#039;s Sky discussion).&lt;br /&gt;
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* [https://www.youtube.com/channel/UCJVRRdXTA93xjzlK_baA-0g Unholy_Mr_Brown&#039;s Youtube Channel].&lt;br /&gt;
* [https://www.youtube.com/user/GmrLeon/videos Gmr_Leon&#039;s Youtube Channel].&lt;br /&gt;
* [https://www.youtube.com/c/MZK MZK&#039;s Youtube Channel] (covers No Man&#039;s Sky, old and new).&lt;br /&gt;
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* [https://nmsspot.com/ NMSSpot] is a blog ran by Blake Patterson that covers his many adventures in No Man&#039;s Sky, and was the first place to have a guide on running old versions of No Man&#039;s Sky.&lt;/div&gt;</summary>
		<author><name>Qjimbo</name></author>
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